White Spy
The white-suited spy controlled by one player; he searches for the required objects, sets traps, and attempts to escape.
How it plays
Two spies explore separate views of the same building, searching rooms for required items and an escape route. Doors, furniture, and containers can conceal useful objects or traps.
Players can place hazards, collect equipment, and interfere with the opponent before reaching the airport. A round ends when a spy escapes or the time limit expires. Success depends on learning room layouts, remembering item locations, and predicting the other player's route.
Plan your run
Search efficiently and memorize where important objects appear. Avoid spending too long in a room, because the rival can use that time to collect items or prepare a trap.
Check suspicious furniture and doorways carefully, and vary your route after finding an objective. In two-player games, listening for sounds and watching the opponent's progress can be as valuable as moving quickly.
Meet the cast
The white-suited spy controlled by one player; he searches for the required objects, sets traps, and attempts to escape.
The black-suited rival who competes in the same building and can use traps and hazards against the White Spy.
Before you begin
Learn the building layout before trying to optimize your escape route.
Treat unexplored containers and doorways as possible trap locations.
In two-player matches, use misdirection instead of always taking the shortest path.
Spy vs. Spy is a competitive action and strategy game developed by First Star Software and released for the Nintendo Entertainment System by Kemco. It adapts the Mad magazine comic strip into a contest between the White Spy and Black Spy. Each player searches a mansion for a set of objects while trying to delay or injure the rival with hidden traps. The game supports simultaneous split-screen play, making observation and timing as important as movement. Its cartoon violence and unpredictable hazards gave it a distinctive personality. The NES version is remembered as a simple but entertaining two-player game, especially when played competitively with a friend.
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