Superman
The playable superhero, who moves through the stages, fights enemies, and uses his powers to complete the adventure.
How it plays
The game uses a side-view perspective. Superman travels through linear stages, avoids hazards, defeats enemies, and reaches the end of each area.
Progression is stage-based, with success depending on careful movement and effective use of Superman’s attacks and abilities. The game is primarily a single-player action experience and does not offer a documented multiplayer mode.
Plan your run
Advance cautiously instead of rushing into groups of enemies. Use the full width of the screen to create room around Superman, and learn the timing of hazards before committing to a jump.
Preserve opportunities to recover from mistakes by avoiding unnecessary contact with enemies and obstacles. Memorizing difficult sections is often more reliable than trying to overpower every threat.
Meet the cast
The playable superhero, who moves through the stages, fights enemies, and uses his powers to complete the adventure.
Before you begin
Approach unfamiliar hazards slowly and learn their timing before moving forward.
Superman is a 1988 NES action game developed by Kotobuki System and published by Kemco. It places the player in control of Superman as he moves through side-scrolling stages, defeats hostile characters, and advances through a compact superhero adventure. The game emphasizes direct arcade-style action rather than a large story campaign. Superman relies on movement, jumping, attacks, and his distinctive super abilities while navigating hazards and enemies. Its simple structure and licensed presentation were recognizable strengths, but contemporary and later discussion has generally regarded the game as a modest, technically limited adaptation rather than a standout NES title.
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