Takahashi Meijin
The player character and Hudson Soft celebrity, who travels through the game’s stages and faces its platforming challenges.
How it plays
The main game uses a side-view platform perspective. Takahashi moves through stages, jumps across platforms, avoids hazards, attacks enemies, and collects items needed to continue. Stages are divided into smaller areas rather than forming one continuous adventure.
Progression depends on finding objects and solving or completing quiz-related challenges. The game also includes separate challenge material that interrupts or complements the platform sections, so success requires more than reflexes alone. Repeated play is useful for learning enemy placements, stage routes, and the answers or conditions associated with progression.
Plan your run
Learn each stage’s route before trying to move quickly. Prioritize safe jumps and item collection, since rushing can leave you without the objects needed for progression.
Treat quiz sections as part of the route rather than optional distractions. Record answers and recurring conditions, and use repeated attempts to memorize enemy positions and hazard timing.
Meet the cast
The player character and Hudson Soft celebrity, who travels through the game’s stages and faces its platforming challenges.
The heroine associated with the Bug-tte Honey series and the central figure connected to Takahashi’s objective.
Before you begin
Explore side paths when possible; important progression items may not be on the most direct route.
Use short, controlled movements near enemies and platform edges.
Remember quiz answers and stage conditions between attempts.
Takahashi Meijin no Bug-tte Honey is a Japanese action platformer developed and published by Hudson Soft for the Nintendo Entertainment System in 1987. It is based on the Bug-tte Honey multimedia series and stars Takahashi Meijin on a quest connected to the heroine Honey. The game combines side-scrolling platform action with shooting, item collection, and quiz-oriented challenges, giving it a more varied structure than a straightforward obstacle course. Players move through themed stages, defeat enemies, and search for useful objects while learning the game’s unusual rules. Its connection to a television series and its mixed gameplay structure make it a distinctive late-1980s Hudson release. Outside Japan it remained obscure, and its reputation is mainly that of a niche curiosity for fans of Hudson Soft and Japanese game adaptations.
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