Documented for this version

Which controls does this version use?

Actions

The Legend of Zelda: Link's Awakening action controls
Arrow UpArrow DownArrow LeftArrow Right
Move Link

The directional pad moves Link in four directions.

A
Use the item assigned to A

The assigned item can be changed in the inventory screen.

B
Use the item assigned to B

The assigned item can be changed in the inventory screen.

Start
Open the inventory and status screen

Use the screen to equip items and review equipment.

How it plays

How does The Legend of Zelda: Link's Awakening play?

Link explores Koholint from an overhead perspective, traveling between villages, forests, beaches, caves, and dungeon entrances. He attacks with a sword, blocks with a shield, collects equipment, solves environmental puzzles, and defeats bosses to obtain the Instruments of the Sirens.

Each dungeon provides a distinct item that expands Link's abilities and opens previously inaccessible routes. The game also includes trading quests, heart pieces, optional shells, a fishing game, and a photo feature in some versions. Progress is largely nonlinear between major objectives, but dungeon order and item acquisition establish the main progression.

Plan your run

What is the best way to play The Legend of Zelda: Link's Awakening?

Explore thoroughly after receiving each dungeon item; new equipment often reveals shortcuts, heart pieces, and shells in earlier areas.

  • Keep a bottle of medicine before difficult dungeons if possible.
  • Use the shield against projectiles and learn boss attack patterns rather than trading damage.
  • The trading sequence is required for progression, so note each character's requested item.
  • Save rupees for the bow and other useful purchases, especially if attempting optional collection goals.

Meet the cast

Who are the key characters?

1

Link

The silent hero who explores Koholint Island and seeks a way to awaken the Wind Fish.

2

Marin

A kind singer from Mabe Village whose voice and dreams are closely tied to the island's mystery.

3

Tarin

Marin's good-natured father, recognizable for his resemblance to Mario.

4

The Owl

A mysterious guide who provides clues about Koholint and the Wind Fish.

5

Nightmare

The dungeon bosses' overarching enemy and the force preventing the Wind Fish from awakening.

6

The Wind Fish

The sleeping being whose awakening is central to the island's fate.

Before you begin

What should you know before playing?

  1. 1

    Use dungeon maps and compasses to track unexplored rooms and treasure chests.

  2. 2

    The Pegasus Boots can be combined with the Roc's Feather for long jumps.

  3. 3

    Some heart pieces require returning with a later dungeon item.

  4. 4

    The color-focused dungeon is exclusive to the later Game Boy Color version, not the original Game Boy release.

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