Link
The player-controlled hero who explores Hyrule, battles monsters, and searches for the Triforce fragments.
Documented for this version
Control Pad | Move Link |
|---|---|
A | Use the sword |
B | Use the selected secondary item |
Start | Open the inventory and item-selection screen |
How it plays
Players view Hyrule from above and guide Link through forests, lakes, caves, graveyards, and other areas. The main objectives are to find eight dungeons, defeat their guardians, collect the Triforce fragments, and reach the final battle with Ganon.
Link attacks with his sword, uses a selected secondary item, gathers rupees and containers, and gains access to new areas through dungeon items. Each dungeon contains rooms, keys, maps, compasses, a major item, and a boss. A completed first quest unlocks a rearranged second quest.
Plan your run
Explore widely before committing to a dungeon. Bomb suspicious walls, burn isolated trees, and revisit cleared areas after obtaining new equipment; many upgrades and heart containers are hidden outside the main path.
Keep a reliable supply of bombs and arrows, use the shield against suitable projectiles, and learn enemy movement rather than attacking continuously. Save stronger consumables for difficult rooms, and use the dungeon map and compass to avoid overlooking stairways or item rooms.
Meet the cast
The player-controlled hero who explores Hyrule, battles monsters, and searches for the Triforce fragments.
The princess of Hyrule, who entrusts Link with the quest to recover the Triforce of Wisdom.
The primary antagonist and ruler of the demon army, who holds the Triforce of Power.
Zelda's nursemaid, who seeks a hero capable of confronting Ganon.
Documented inputs
ZELDAEnter ZELDA as the player name at the start to begin the Second Quest immediately.
Complete the First QuestFinishing the original quest unlocks the rearranged Second Quest when starting a new game.
Before you begin
Bomb suspicious walls and burn isolated bushes; both often conceal entrances or upgrades.
Dungeon items can change exploration routes, so revisit earlier areas after acquiring new equipment.
The blue ring and additional heart containers substantially improve survivability when found.
Editorial context
A foundational NES action-adventure whose open exploration, secrets, and dungeon design remain highly influential.
Its lack of explicit direction can be demanding, but that uncertainty is central to the discovery-driven experience.
The Legend of Zelda is an action-adventure game developed by Nintendo R&D4 and published by Nintendo for the Nintendo Entertainment System. It follows Link, a young hero searching for the scattered pieces of the Triforce of Wisdom and attempting to rescue Princess Zelda from Ganon. The game combines an overhead exploration map with dungeon-based combat, puzzles, hidden rooms, and item collection. Its open-ended structure lets players discover much of Hyrule in different orders, although certain equipment is needed to reach later areas. The game was widely praised for its expansive world, persistent save system, secrets, and unusually non-linear design, and it became one of Nintendo's most influential releases.
Catalog entry maintained by EmuGamers Editorial Team
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