Documented for this version

Which controls does this version use?

Actions

Track & Field II action controls
AB
Alternate the buttons rapidly for running and other power-building actions.
Arrow UpArrow DownArrow LeftArrow Right
Control direction, movement, aiming, or event-specific actions.

The exact function varies by event.

Start
Start the game or confirm selections.
Select
Move between available menu choices where supported.

Control notes

  • Controls vary between events.

  • No platform-independent emulator key mapping is assumed.

How it plays

How does Track & Field II play?

Players compete in individual events or work through a larger tournament-style progression. Events use different combinations of rapid button presses, directional inputs, timing, and aiming, so success depends on learning each event's rhythm.

The objective is usually to achieve the best time, distance, score, or target result. Practice and competitive modes let players improve specific events or challenge other players, while stronger performances advance the overall competition.

Plan your run

What is the best way to play Track & Field II?

Learn each event separately before attempting a full tournament. In running events, alternate A and B rapidly and keep the rhythm steady rather than mashing one button.

For jumps and throws, prioritize timing and angle control over maximum button speed. Practice directional inputs and release timing, then aim for consistent results across all events instead of relying on one specialty.

Before you begin

What should you know before playing?

  1. 1

    Alternate A and B quickly in events that require running or repeated effort.

  2. 2

    Use practice to learn event-specific timing before entering a tournament.

  3. 3

    Consistent results across several events matter more than one exceptional score.

Community discussion

What are players saying? 0

Not ratedBe the first to rate this game
Leave a commentShare your experience with Track & Field II.
Your rating
5/5