Kuros
The heroic knight controlled by the player. He fights through the kingdom using a sword and collected equipment.
Documented for this version
Arrow LeftArrow Right | Move Kuros left or right |
|---|---|
Arrow Up | Climb ladders or enter applicable passages |
Arrow Down | Crouch or descend ladders where available |
A | Jump |
B | Swing the sword |
Start | Pause the game |
How it plays
Kuros travels through side-scrolling fantasy stages filled with platforms, ladders, enemies, hazards, treasure chests, and hidden passages. The main objectives are to survive each area, collect keys and valuables, obtain useful equipment, and reach the boss or exit.
The knight attacks with his sword and can improve his survivability through armor and other items. Stages are explored sequentially, with stronger enemies and more hazardous layouts appearing later. Careful movement, item collection, and learning enemy patterns are central to progression.
Plan your run
Explore each section thoroughly before moving on, since keys, treasure, and equipment can be hidden above, below, or behind ordinary-looking scenery.
Use the sword from a safe distance when possible, and avoid rushing into enemies or pits. Preserve protective items for difficult passages and learn the timing of moving hazards before committing to a jump.
Meet the cast
The heroic knight controlled by the player. He fights through the kingdom using a sword and collected equipment.
The evil wizard who threatens the kingdom and serves as the principal antagonist.
Wizards & Warriors is a side-scrolling action-platform game developed by Rare and published by Acclaim Entertainment for the Nintendo Entertainment System. Players control Kuros, a knight who enters a dangerous kingdom to defeat the wizard Malkil and rescue the captive princess. The game combines jumping and sword combat with exploration, treasure collection, secret areas, and equipment upgrades. Its large stages and emphasis on finding keys and useful items give it a more exploratory feel than a strictly linear platformer. Contemporary and later players often praised its colorful presentation, responsive movement, and ambitious environments, while its demanding enemies and occasional trial-and-error design were common points of criticism.
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