Grinch (Japan)
GAMEBOYCOLORMaze2000
Documented for this version
Keyboard | Use the Game Boy Color directional pad for movement and menus, A to jump or confirm, B for sword, apple, or cancel according to the selected control screen, and Start or Select for weapon, password, and pause screens. Verify the loaded GAMEBOYCOLOR build instructions when the public sources do not provide a complete control table. |
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The loaded GAMEBOYCOLOR mapping takes priority over generic labels.
How it plays
Run and jump through the side-scrolling stages, climb and swing across obstacles, avoid guards and traps, use apples as ranged attacks, and switch to the sword when enemies are close. The multilingual cartridge includes English, French, German, Spanish, Italian, and Dutch text.
Plan your run
Use Select to choose between the sword and apples, slow down for precise jumps, and preserve a state before a password or difficult timing section. Check the language option before comparing prompts or stage names across regional dumps.
Disney's Aladdin is the European multilingual Game Boy Color platform game developed by Crawfish Interactive and published by Ubi Soft. Aladdin travels through Agrabah, the desert, the Sultan's dungeon, the Cave of Wonders, and the Genie lamp while trying to rescue Jasmine from Jafar.
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