Throttle
Leader of the Biker Mice and one of the playable racers.
Documented for this version
D-pad | Steer the motorcycle |
|---|---|
A | Accelerate |
B | Brake or reverse |
How it plays
The action uses a top-down perspective, with each race viewed as a scrolling circuit. The objective is to finish ahead of rival riders while maintaining speed through corners and avoiding track hazards.
Players choose one of the three biker mice, each with a distinct vehicle and weapon profile. Races include offensive attacks and environmental obstacles, so positioning and timing matter as much as maximum speed. Progression comes through completing events in championship play and learning the layouts of later tracks.
Plan your run
Learn each track before relying on attacks. Brake before tight corners rather than entering them at maximum speed, and use weapons when a rival is committed to a narrow section or obstacle.
In championship play, consistent finishes are often more valuable than reckless attempts to win every exchange. Keep a safe line through hazards, recover quickly after collisions, and save offensive actions for moments when they can change the running order.
Meet the cast
Leader of the Biker Mice and one of the playable racers.
The large, powerful Biker Mouse and one of the playable racers.
The reckless, speed-oriented Biker Mouse and one of the playable racers.
A recurring villain from the animated series who appears as part of the game's opposition.
Before you begin
Use practice-style racing to memorize corners and hazard placement.
Favor clean lines and controlled braking over constant acceleration.
Attack rivals near walls, jumps, or narrow sections where recovery is difficult.
Biker Mice from Mars is a top-down racing and vehicular-combat game developed and published by Konami for the Super Nintendo Entertainment System in 1994. It adapts the animated series by placing Throttle, Modo, and Vinnie on hazardous tracks filled with sharp turns, jumps, obstacles, and hostile interference. Races are won through steering, acceleration, braking, and the tactical use of character weapons. The game offers individual races, practice-style play, and a championship progression built around increasingly demanding courses. Its fast handling, colorful presentation, and aggressive racing give it a strong arcade character. Reception has generally remembered it as an entertaining licensed SNES racer, though its appeal depends on familiarity with the source cartoon and tolerance for collision-heavy competition.
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