Jake Blues
One of the playable Blues Brothers and a central character in the game.
How it plays
The game uses a third-person 3D perspective. Players explore stage areas, navigate platforms and hazards, defeat or avoid enemies, collect items, and search for routes toward the end of each level.
Jake and Elwood are the playable Blues Brothers, with progression built around completing stages and gathering collectibles. Platforming, environmental navigation, and simple action encounters make up the main play loop. The Nintendo 64 version is a single-player adventure.
Plan your run
Treat the camera as part of each platforming challenge: stop before blind jumps, adjust the view, and look for the next safe landing. Explore side paths because collectibles and useful routes are often away from the most direct line.
Avoid rushing through enemy groups. Create space before attacking, and learn the timing of hazards before committing to longer jumps. If a section repeatedly causes falls, approach it slowly and use the camera to confirm platform positions.
Meet the cast
One of the playable Blues Brothers and a central character in the game.
The other playable Blues Brother and Jake’s partner throughout the adventure.
Before you begin
Adjust the camera before difficult jumps.
Search side areas for collectibles.
Use a cautious pace around hazards and enemy groups.
Blues Brothers 2000 is a 3D action-platformer developed by Player 1 and published by Titus Interactive for the Nintendo 64. It is based on the 1998 film of the same name and follows Jake and Elwood Blues as they travel through loosely film-inspired environments. The game combines exploration, jumping challenges, enemy encounters, collectible hunting, and musical themes rather than presenting a strict adaptation of the movie’s plot. Players guide the Blues Brothers through colorful stages with a free-roaming third-person presentation. The release received generally unfavorable historical reception, with criticism commonly directed at its controls, camera, uneven platforming, and technical presentation. Its licensed setting and recognizable characters remain its main points of interest.
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