Crono
A silent swordsman from the present era who becomes the central hero of the time-traveling adventure.
Documented for this version
A | Confirm, talk, inspect, and open the menu |
|---|---|
B | Cancel, close menus, and run when held on the field |
X | Open the main menu |
Y | Change the active party formation on the field |
L | Navigate menus and cycle selections |
R | Navigate menus and cycle selections |
D-pad | Move the character and select menu options |
Start | Pause the game |
Button functions can vary slightly by menu context.
The game uses the SNES controller layout.
How it plays
Players explore towns, wilderness areas, dungeons, and historical eras from a top-down perspective. The main objective is to assemble a party, investigate threats to the world, and alter events across time.
Battles use the Active Time Battle system. Party members select physical attacks, techniques, and items while time continues to pass. Characters learn abilities through experience, equipment improves their statistics, and paired or triple techniques reward specific party combinations.
The story moves through distinct eras connected by portals and the End of Time. Optional quests and player choices affect later events and can unlock different endings, especially after New Game+.
Plan your run
Use the party's elemental strengths and weaknesses rather than relying on ordinary attacks. Keep equipment current, and select techniques that can hit multiple enemies or exploit a boss's weakness.
Chrono Trigger rewards exploration. Revisit earlier eras after major story events, inspect changed locations, and complete optional character quests before the final battle. Save often before entering major dungeons or making irreversible story choices.
For a first playthrough, experiment with party combinations. New Game+ preserves much of the player's progress and makes it possible to pursue alternate endings.
Meet the cast
A silent swordsman from the present era who becomes the central hero of the time-traveling adventure.
A princess who joins Crono after hiding her identity and becomes closely connected to the adventure's central conflict.
A gifted inventor whose teleportation device begins the party's journey through time.
A chivalrous knight transformed into a frog, carrying a personal grudge against the sorcerer Magus.
A robot from the ruined future who joins the party and develops an individual sense of purpose.
The strong leader of the prehistoric Ioka village, who fights to protect her people.
A powerful mystic whose actions are tied to the awakening of Lavos and the history of the Kingdom of Zeal.
Documented inputs
New Game+Complete the main story once. The cleared save can begin a new game while retaining much of the player's levels, equipment, and items.
Alternate endingsDefeat Lavos at different points in the story, including through New Game+, to view different ending scenes.
Before you begin
The party's active members determine which dual and triple techniques are available.
The Black Omen can be revisited across eras; plan its final encounter carefully.
Some optional quests improve characters or equipment and are easiest to complete before the final battle.
Editorial context
Players commonly praise the concise pacing, memorable soundtrack, expressive characters, and meaningful time-travel structure.
The Active Time Battle system and multiple endings remain frequent highlights in retrospective reviews.
Chrono Trigger is a Japanese role-playing game developed and published by Square for the Super Nintendo Entertainment System. It follows Crono and a group of companions who travel through history after a teleportation experiment goes wrong. The game combines traditional turn-based progression with active-time battles, exploration, character-driven storytelling, and multiple possible endings. Its development involved major creators including Hironobu Sakaguchi, Yuji Horii, and Akira Toriyama. The game was widely praised for its pacing, music, presentation, and inventive time-travel structure, and it is commonly regarded as one of the most influential console RPGs of its era.
Catalog entry maintained by EmuGamers Editorial Team
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