Documented for this version

Which controls does this version use?

Actions

Donkey Kong Country 3: Dixie Kong's Double Trouble! action controls
D-pad
Move and navigate menus
B
Jump
Y
Run, pick up, carry, and throw objects
A
Switch between the two Kongs
Start
Pause the game

Control notes

  • Controls describe the standard SNES version.

How it plays

How does Donkey Kong Country 3: Dixie Kong's Double Trouble! play?

The game uses a side-on perspective across connected areas of the Northern Kremisphere. Players guide Dixie and Kiddy through levels, defeat enemies, collect bananas and coins, find bonus rooms, and reach the goal. Dixie can hover by spinning her ponytail, while Kiddy can roll farther and bounce across water.

The overworld includes rivers, lakes, shops, and optional paths. Players can switch between the two Kongs, use Animal Friends, operate vehicles, and collect Bonus Coins and DK Coins. Progress opens new regions and supports multiple completion goals.

Plan your run

What is the best way to play Donkey Kong Country 3: Dixie Kong's Double Trouble!?

Explore every branch before leaving a level. Dixie is usually safer for long jumps, while Kiddy is useful for heavy enemies, steep rolls, and water-based obstacles.

Search walls, ceilings, and unusual terrain for hidden entrances. Save at Kong Kollege when possible, and track Bonus Coins and DK Coins because they contribute to completion and unlock the game's best ending.

Meet the cast

Who are the key characters?

1

Dixie Kong

The agile Kong protagonist who can use her ponytail to hover and carry Kiddy.

2

Kiddy Kong

A large young Kong whose strength, rolling attack, and water bounce complement Dixie's mobility.

3

Donkey Kong

A missing Kong whose disappearance begins the adventure.

4

Diddy Kong

A missing Kong who is part of the rescue premise.

5

Funky Kong

A mechanic who provides vehicles and transport services.

6

Wrinkly Kong

A mentor who manages Kong Kollege and offers advice.

7

Baron K. Roolenstein

The main antagonist, using a mechanical disguise to control the Kremlings.

Before you begin

What should you know before playing?

  1. 1

    Use Dixie's hover to correct jumps and reach distant platforms.

  2. 2

    Throw or roll Kiddy when his greater weight is useful against sturdy enemies.

  3. 3

    Visit the Brothers Bear and inspect side paths for items and alternate routes.

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