Son Goku
The central hero whose journey and battles drive the retelling of the Saiyan, Namek, and Cell-era stories.
How it plays
The game presents its story through overhead map sections, conversation scenes, event illustrations, and menu-based encounters. The player follows Goku and his allies, visits locations from the anime, and advances through a sequence of story chapters.
Battles and challenges use selectable commands and card-like visual elements rather than direct fighting. Training, exploration, and successful events advance the narrative and develop the party’s capabilities. The campaign is primarily single-player and story-driven, with progression tied to completing the required scenes.
Plan your run
Pay attention to dialogue and event choices, because the game’s progression is built around story scenes rather than unrestricted exploration.
Use training and battle opportunities before major encounters, and review available commands carefully instead of treating every challenge as a reflex-based fight. Save regularly when possible so that an unfavorable event result does not force a long replay.
Meet the cast
The central hero whose journey and battles drive the retelling of the Saiyan, Namek, and Cell-era stories.
Goku’s son, who becomes increasingly important during the Namek and Cell conflicts.
A powerful former rival and mentor who supports Gohan and the other heroes.
The proud Saiyan prince whose rivalry and uneasy alliance with Goku shape several chapters.
A time-traveling Saiyan who warns the heroes about the coming artificial-human threat.
The tyrannical space emperor and principal antagonist of the Namek portion.
The bio-engineered enemy who becomes the central threat of the final major story arc.
Before you begin
Read every event carefully; important progression is often communicated through dialogue.
Prepare for major battles through available training and menu options.
Expect a story-focused, relatively slow-paced RPG adventure rather than an arcade fighting game.
Dragon Ball Z: Super Gokuden - Kakusei Hen is a Japanese Super Nintendo role-playing adventure developed by TOSE and published by Bandai. It adapts major events from the Dragon Ball Z story, beginning with the Saiyan crisis and continuing through the Namek, Android, and Cell conflicts. The game combines map exploration, dialogue scenes, event choices, and menu-based battles with a card-driven presentation. Rather than offering a free-roaming action system, it follows a largely linear retelling in which decisions and performance affect progression. Reception has generally focused on its faithful story coverage and fan appeal, while its slow pace and limited language availability restrict its audience outside Japan.
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