Grinch (Japan)
GAMEBOYCOLORMaze2000
Documented for this version
Keyboard | Use the directional pad to move and duck, A to jump or confirm, B to fire or use the current weapon, and Start or Select for pause and inventory screens. Follow the selected language's controls. Verify the loaded GAMEBOYCOLOR build instructions when the public sources do not provide a complete control table. |
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The loaded GAMEBOYCOLOR mapping takes priority over generic labels.
How it plays
Move Duke through side-scrolling levels, shoot enemies, collect weapons and items, and reach the exit while dealing with platform hazards. The cartridge uses a compact handheld interpretation of Duke's action rather than a first-person 3D engine.
Plan your run
Explore a short section before rushing forward, use the available weapon for the enemy type, and preserve health for the next checkpoint. Read the selected language's item and objective text because the region changes the prompts, not the basic level structure.
Duke Nukem is the multilingual European Game Boy Color platform shooter developed by Torus Games and published by GT Interactive. Although the branding references Duke Nukem 3D, the handheld game is a side-scrolling action title inspired more directly by Duke Nukem II.
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