Documented for this version

Which controls does this version use?

Actions

GoldenEye 007 action controls
Control Stick
Move and aim

Function depends on the selected control style.

Z
Fire the equipped weapon

The default Nintendo 64 control scheme uses Z as the trigger.

A
Change weapon

Weapon cycling behavior depends on the selected control style.

B
Reload or perform an interaction

Context-sensitive behavior can vary by situation.

C-Up
Look upward

Part of the default aiming and movement layout.

C-Down
Crouch or look downward

The exact function depends on the control style.

C-LeftC-Right
Strafe

Used for lateral movement in the default layout.

Control notes

  • GoldenEye 007 offers several selectable Nintendo 64 control styles.

  • Button functions can change when a different control style is selected.

How it plays

How does GoldenEye 007 play?

Players view the world from Bond's first-person perspective and complete missions across locations inspired by the film. Objectives may include infiltrating facilities, collecting information, rescuing allies, destroying equipment, or escaping before extraction.

Weapons, gadgets, body armor, alarms, and enemy behavior all affect the approach to each mission. Story missions can be played on Agent, Secret Agent, and 00 Agent difficulties, with higher settings adding objectives and increasing enemy threat. A separate multiplayer mode supports customizable split-screen matches.

Plan your run

What is the best way to play GoldenEye 007?

Study mission objectives before engaging enemies; several stages reward avoiding alarms and unnecessary fights.

Use accurate weapons for the situation, conserve ammunition, and search rooms for armor, key items, and objective devices. On higher difficulties, revisit completed stages to learn shorter routes and additional objectives.

In multiplayer, control important sightlines, listen for footsteps, and vary movement rather than repeatedly challenging opponents from the same position.

Meet the cast

Who are the key characters?

1

James Bond

The playable British MI6 agent sent to investigate the GoldenEye satellite and the Janus network.

2

Alec Trevelyan

Bond's former ally, whose presumed death and later betrayal drive the central conflict.

3

Natalya Simonova

A Russian programmer who helps Bond uncover the GoldenEye plot.

4

Xenia Onatopp

A deadly Janus operative and assassin encountered during Bond's mission.

5

Boris Grishenko

A programmer whose technical knowledge is important to the GoldenEye operation.

6

General Ourumov

A senior Soviet general involved in the theft and deployment of the GoldenEye weapon.

Before you begin

What should you know before playing?

  1. 1

    Use the radar to identify nearby enemies and watch for alarm indicators.

  2. 2

    Headshots save ammunition, but suppressing alarms is often more important than defeating every guard.

  3. 3

    Different control styles can substantially change aiming comfort on Nintendo 64.

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