Mario
The playable character, placed in a distorted Super Mario World setting and used as the viewpoint for the hack's horror events.
Documented for this version
D-pad LeftD-pad Right | Move Mario left or right |
|---|---|
A | Jump or perform a spin jump Uses the standard Super Mario World jump input; the exact behavior may vary if a stage changes the underlying game rules. |
B | Run and use carried items or power-up abilities where available The precise effect depends on Mario's current state. |
Y | Run and use carried items or power-up abilities where available The precise effect depends on Mario's current state. |
D-pad Down | Crouch or enter a pipe when the stage permits it |
How it plays
The game uses a two-dimensional side view. Mario moves through altered Super Mario World-style stages, jumping across platforms, avoiding hazards, and interacting with the scenery while the hack introduces unsettling visual and event changes.
Progression follows the sequence of its modified stages and scripted moments rather than a documented commercial campaign. The experience emphasizes discovery, atmosphere, and reacting to unexpected changes; a complete level list and any separate multiplayer or save system are not reliably documented.
Plan your run
Move carefully through each altered stage instead of assuming that familiar Super Mario World scenery behaves normally. Watch for unusual objects, gaps, and visual changes before committing to a jump.
Because the hack is built around scripted surprises, avoid rushing through suspicious areas. Keep track of the current stage and repeat earlier sections when an event appears to depend on a particular trigger.
Meet the cast
The playable character, placed in a distorted Super Mario World setting and used as the viewpoint for the hack's horror events.
Before you begin
Treat familiar Super Mario World terrain as potentially changed by the hack.
Approach unexplained objects and screen transitions cautiously.
There are no reliably documented cheat codes or unlock conditions.
I HATE YOU is a fan-made Super Mario World ROM hack presented as an unsettling horror story rather than a conventional commercial game. Its core premise places Mario in a distorted version of the familiar Dinosaur Land setting, where altered level layouts, hostile imagery, and unusual events create a threatening atmosphere. The game uses side-scrolling platforming and recognizable Super Mario World movement while redirecting attention toward exploration and surprise. No reliable public credit establishes a developer, publisher, or verified release date. Its historical reception comes primarily from online creepypasta and horror-game discussions, where its disturbing presentation and connection to Super Mario World made it a notable example of haunted-ROM fiction.
Catalog entry maintained by EmuGamers Editorial Team
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