Indiana Jones
The archaeologist and playable protagonist, who explores ancient ruins and investigates the Infernal Machine.
Documented for this version
Control Stick | Move Indiana Jones |
|---|---|
A | Jump |
B | Attack or use the equipped weapon |
The Nintendo 64 version uses the standard controller.
How it plays
The game uses a third-person perspective. Indy explores interconnected areas, climbs ledges, swings across gaps with his whip, searches for artifacts, and solves mechanical or environmental puzzles.
Most stages have a clear objective, such as recovering an artifact, reaching a hidden chamber, or escaping a collapsing location. Progress depends on finding keys, tools, weapons, and story items; some missions also include driving or operating vehicles.
Plan your run
Explore each area carefully before moving on. Important objects are often hidden behind climbable surfaces, destructible scenery, or side passages.
Conserve ammunition and use the whip for traversal whenever possible. Watch for environmental clues, keep track of keys and artifacts, and save before hazardous jumps or major encounters.
Meet the cast
The archaeologist and playable protagonist, who explores ancient ruins and investigates the Infernal Machine.
An archaeologist and Indy’s ally who assists the investigation.
A recurring adversary and agent involved in the search for the Infernal Machine.
An ancient Babylonian deity whose power and history are central to the story.
Before you begin
Search corners and high ledges for ammunition, health, and artifact-related items.
Use the camera deliberately before making long jumps.
Save frequently before vehicle sections and boss encounters.
Indiana Jones and the Infernal Machine is a third-person action-adventure game developed by LucasArts, with the Nintendo 64 version handled by Factor 5. It combines platforming, environmental puzzles, exploration, vehicle sequences, and combat in an original Indiana Jones story set after World War II. Players guide Indy through ruins, temples, mines, and other hazardous locations while searching for pieces of a powerful ancient device. The game emphasizes traversal and puzzle solving more than continuous fighting, although firearms, the whip, and improvised tools are important. Its ambitious environments and cinematic presentation were well received, while critics also noted awkward controls and camera problems, especially compared with the PC version.
Catalog entry maintained by EmuGamers Editorial Team
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