Kirby
The player character and protagonist, who competes through the game's solo tournament.
Documented for this version
D-pad LeftD-pad Right | Move the falling pair horizontally. |
|---|---|
D-pad Down | Drop the falling pair faster. |
A | Rotate the falling pair clockwise. |
B | Rotate the falling pair counterclockwise. |
Start | Pause the game. |
How it plays
The playfield is viewed from the side, with each player managing a separate vertical well. Pairs of colored Ghosts fall from above; the player moves and rotates them before they land.
Connecting four or more Ghosts of the same color clears them. Additional pieces can fall into place to create chains, which send gray nuisance blocks to the opponent. The main solo mode consists of successive matches against Kirby characters, while the two-player mode lets two people compete directly. Victory comes from filling the opponent's well so that no further pieces can be placed.
Plan your run
Build chains instead of clearing every group immediately. Leave compatible colors in place when possible so a new pair can trigger a second or third clear.
Watch the opponent's incoming nuisance blocks and keep the upper part of your well open. A quick small clear can be more valuable than a risky large setup when the board is close to the top.
Meet the cast
The player character and protagonist, who competes through the game's solo tournament.
Kirby's recurring rival and the final opponent in the solo campaign.
A Kirby character who appears as one of Kirby's puzzle opponents.
A masked swordsman and one of the opponents in the tournament.
Before you begin
Prioritize creating chain potential over making isolated four-piece clears.
Use the side of the well to support stable color stacks.
In two-player matches, observe the opponent's field before committing to a long setup.
Kirby's Avalanche is a competitive falling-block puzzle game developed by Compile and published by Nintendo for the Super Nintendo Entertainment System. It adapts the core rules of Puyo Puyo, replacing the original cast with Kirby characters and presenting the action through a lighthearted tournament. Players drop colored blobs called Ghosts into a vertical playfield, connect four or more matching colors, and send nuisance blocks to the opponent. The game supports solo progression through a sequence of Kirby-versus-character matches as well as competitive two-player play. Its responsive controls, readable chain system, and colorful presentation were well received, although its close relationship to Puyo Puyo means it is best understood as a themed adaptation rather than a wholly original puzzle design.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0