X
An advanced Reploid and the game's protagonist, who fights Mavericks while developing his abilities.
Documented for this version
D-pad | Move left or right; press Up or Down to interact with ladders and doors. |
|---|---|
A | Jump. |
B | Dash. |
Y | Fire the X-Buster; hold to charge it. |
LR | Cycle through available special weapons. |
Start | Pause the game and access the weapon/status display. |
AB | Jump and dash in the air. Useful for extending horizontal movement. |
|---|---|
Y (hold) | Charge the X-Buster, then release to fire a stronger shot. |
Wall jump by pressing A while touching a wall, then press the opposite direction.
Controls refer to the standard SNES version.
How it plays
Mega Man X is a side-scrolling platformer viewed from the side. The main campaign begins with eight selectable Maverick stages, each containing hazards, enemies, collectibles, and a boss. Boss victories provide special weapons that can make later encounters easier.
X can run, jump, shoot, charge his buster, cling to walls, and dash. Dr. Light's capsules grant armor parts and upgrades, while optional Heart Tanks and Sub Tanks improve survivability. After the eight Mavericks are defeated, the game continues through Sigma's fortress stages.
Plan your run
Study each boss's movement and use the weapon that exploits its weakness. The weakness cycle is useful, but charged shots and dash-jumps remain important when ammunition is limited.
Explore stages after gaining new abilities. Look for unusual walls, pits, and passages containing Heart Tanks, Sub Tanks, and Dr. Light capsules. Collecting upgrades early makes Sigma's fortress substantially more manageable.
Meet the cast
An advanced Reploid and the game's protagonist, who fights Mavericks while developing his abilities.
A powerful Maverick Hunter and X's ally.
The former leader of the Maverick Hunters and the game's principal antagonist.
A rebellious Maverick Hunter who opposes X and Zero.
The scientist whose hidden capsules provide X with armor and upgrades.
Before you begin
Use wall jumps to control descent and avoid many hazards.
Charge the buster before entering boss rooms when possible.
Return to earlier stages after obtaining armor or new weapons to find hidden upgrades.
Mega Man X is a science-fiction action platformer developed and published by Capcom for the Super Nintendo Entertainment System. It follows X, an advanced robot who fights Mavericks, Reploids that have become dangerous, under the guidance of the veteran hunter Zero. The game expands the classic Mega Man formula with wall climbing, air dashing, armor upgrades, hidden capsules, and more flexible stage progression. Players choose from eight stages, defeat their bosses, and acquire weapons that exploit specific weaknesses. Its responsive controls, atmospheric presentation, and layered exploration were widely praised, and it became one of the Super NES's most respected action games. The title also established the direction and characters that defined the long-running Mega Man X branch.
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