X-Men - Mutant Academy (Japan)
GAMEBOYCOLORFighting2000
Documented for this version
Keyboard | Use the directional pad to navigate the world, race, and management menus, A to confirm or select, B to cancel, and Start or Select for status, monster, and pause screens. Verify the loaded GAMEBOYCOLOR build instructions when the public sources do not provide a complete control table. |
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The loaded GAMEBOYCOLOR mapping takes priority over generic labels.
How it plays
Explore the game world, obtain and train monsters, then enter races in which terrain such as grass, sand, or snow changes the value of each creature. The player manages the roster and race choices rather than steering a vehicle directly.
Plan your run
Match each monster to the course terrain and its stamina profile, train before entering a major cup, and watch the remaining endurance during a race. Keep a separate save before a roster or race-entry decision because the Japanese release is difficult to reverse through its menus.
Monster Race 2 is a Japanese Game Boy Color sequel from Koei. It extends the monster-raising and racing concept of the series with a competition loop in which trained creatures are selected for courses with different terrain demands.
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