Jazeta
The young warrior controlled by the player, who journeys across Neutopia to save Princess Aurora and defeat Dirth.
Documented for this version
Directional Pad | Move Jazeta |
|---|---|
Button I | Use the equipped sword |
Button II | Use the selected item or tool |
RUN | Pause the game and open the status or item display |
Button assignments refer to the standard PC Engine version.
The game uses the console's I and II button labels.
How it plays
Neutopia uses an overhead viewpoint. Jazeta travels through an overworld, enters towns and caves, and explores dungeons guarded by bosses.
The main objective is to find the eight medallions, improve equipment, and gather items that open new routes or solve environmental obstacles. The player attacks with a sword, uses acquired tools, searches for hidden passages, and returns to earlier areas when new abilities make them accessible.
Dungeons combine combat, locked doors, switches, treasure, and boss encounters. Progress is based on exploration and discoveries rather than experience levels.
Plan your run
Meet the cast
The young warrior controlled by the player, who journeys across Neutopia to save Princess Aurora and defeat Dirth.
The princess whom Jazeta must rescue.
The demon who kidnaps Princess Aurora and steals the eight medallions.
Before you begin
Talk to characters in towns and inspect the overworld carefully; clues are often indirect.
When a route seems impossible, look for an item or weapon that changes how the environment can be traversed.
Neutopia is an action-adventure game with light action-RPG elements, developed and published by Hudson Soft for the PC Engine. The player controls Jazeta, a young warrior who sets out to rescue Princess Aurora and recover the eight medallions stolen by the demon Dirth. Its overhead exploration, sword combat, dungeon puzzles, and fantasy setting invite comparison with contemporary console adventure games, while its progression depends more on equipment and discoveries than on character statistics. The game was well regarded for its colorful presentation, accessible controls, and broad overworld, although its similarities to The Legend of Zelda were frequently noted. Neutopia became a notable PC Engine adventure and later received a direct sequel.
Catalog entry maintained by EmuGamers Editorial Team
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