Mario
The protagonist, who journeys across the Mushroom Kingdom to rescue the Star Spirits and Princess Peach.
Documented for this version
Control Stick | Move Mario |
|---|---|
A | Jump, talk, inspect, and confirm |
B | Use the Hammer in the field |
Start | Open the pause screen |
Action Commands use timed button presses during battles.
Partner abilities are selected through the in-game partner interface.
How it plays
The game uses a mostly top-down exploration perspective. Mario travels between towns, fields, dungeons, and Bowser's castle, solving environmental puzzles, finding Star Pieces, collecting badges, and progressing through a sequence of story chapters.
Battles are turn-based. Mario and one partner choose attacks, items, badges, or Star Spirit abilities, while Action Commands reward correctly timed button presses. Experience points raise Mario's level; each level grants a choice of increasing maximum HP, FP, or BP, allowing different badge-focused builds.
Plan your run
Explore each area thoroughly before leaving. Hidden blocks, Star Pieces, badges, and optional favors often reward checking suspicious walls, corners, and elevated paths.
Use partners according to enemy weaknesses, conserve FP for reliable special attacks, and adjust badges before major fights. Action Commands are especially important against bosses, so practice timing on ordinary enemies rather than spending items unnecessarily.
Meet the cast
The protagonist, who journeys across the Mushroom Kingdom to rescue the Star Spirits and Princess Peach.
Peach is held in Bowser's castle and has playable interludes in which she explores, investigates, and helps Mario.
The main antagonist, who uses the Star Rod to make himself invincible and conquer the kingdom.
A young Goomba who joins Mario and can provide information about people, enemies, and locations.
Before you begin
Save often at Save Blocks, especially before entering a new dungeon or boss area.
Use Tattle through Goombario to learn enemy HP, attack values, and defenses.
Try different badge combinations instead of spending every level-up on HP.
Paper Mario is a turn-based role-playing adventure developed by Intelligent Systems and published by Nintendo for the Nintendo 64. Mario travels through the Mushroom Kingdom after Bowser steals the Star Rod and imprisons the seven Star Spirits, preventing them from granting wishes. The game combines exploration, puzzles, platforming elements, and timing-based battle commands in a world presented as layered paper scenery. Its approachable writing, expressive characters, and flexible badge system made it a distinctive Nintendo RPG. Critics and players broadly praised its humor, accessible combat, imaginative presentation, and strong sense of adventure. It is widely regarded as one of the Nintendo 64's notable role-playing games and established the core design used by later Paper Mario titles.
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