Pokémon Trainer
The player’s battle commander, responsible for team selection and tactical decisions across the game’s challenges.
Documented for this version
Control Stick | Move the menu cursor and select targets or commands. |
|---|---|
A | Confirm a menu choice or battle command. |
B | Cancel or return to the previous menu. |
Start | Pause or open the pause menu where supported. |
Controls apply to the Nintendo 64 version.
Battle commands and menu actions are context-sensitive.
How it plays
Battles use first-generation Pokémon rules, including type matchups, statistics, status effects, four-move limits, and turn-based commands. A team may contain up to six Pokémon, while each battle normally allows a smaller selected group.
Players can enter Stadium cups, challenge Gym Leaders and the Elite Four in Gym Leader Castle, practice in Free Battle, or compete in multiplayer. The Transfer Pak adds access to compatible Game Boy Pokémon, while the Game Boy Tower provides a way to play the handheld games on Nintendo 64.
Plan your run
Build teams around complementary types rather than choosing six powerful Pokémon with overlapping weaknesses. Account for the battle format before selecting a team, because switching and available Pokémon differ between cups.
Use status moves and defensive resistances deliberately, preserve reliable answers to common types, and study opponent teams before committing to a move. In multiplayer, avoid revealing all of your strongest options too early.
Meet the cast
The player’s battle commander, responsible for team selection and tactical decisions across the game’s challenges.
Documented inputs
Documented unlockComplete the required Stadium and Gym Leader Castle challenges to unlock Round 2, which provides harder versions of the main competitions.
Before you begin
Check type matchups before every attack.
Use the practice and Free Battle modes to learn rental Pokémon.
The Transfer Pak is useful for bringing trained Pokémon from compatible Game Boy games.
Editorial context
A strong showcase for first-generation Pokémon battles, especially with local multiplayer.
The 3D presentation is memorable, but the absence of a full adventure mode can limit its appeal.
Pokémon Stadium is a Nintendo EAD turn-based battle game for Nintendo 64. It brings Pokémon battles into fully rendered 3D arenas, with rules based primarily on the first-generation Pokémon games. Players select teams from rental Pokémon or connect Pokémon Red, Blue, or Yellow through the Transfer Pak to use their own trained Pokémon. The main experience is competitive rather than story-driven. Stadium includes tournament cups, a Gym Leader Castle, free battles, multiplayer modes, and several minigames. Its presentation, announcer, battle animations, and four-player support made it a notable console companion to the Game Boy games. Reception was generally positive, especially for its battles and multiplayer, although the limited rental teams and lack of a conventional adventure campaign were frequent criticisms.
Catalog entry maintained by EmuGamers Editorial Team
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