The Prince
The protagonist, framed for the Sultan’s murder and forced to flee while seeking the truth behind his altered identity.
How it plays
The game uses a side-view perspective with screen-by-screen areas connected into a larger journey. The Prince must run, jump, climb, fight guards, avoid traps, and find routes through hazardous environments while advancing the story.
Levels are built around timing and observation rather than collecting large inventories. The player learns enemy patterns, searches for safe paths, and uses limited time efficiently. Sword encounters require spacing and deliberate movement, while mistakes can cost health or an entire attempt.
Plan your run
Treat every screen as a timing puzzle. Pause before jumping, watch enemy patrols, and learn the location of collapsing floors, spikes, and other traps.
Conserve time by committing to routes you have already tested. In sword fights, stay at a safe distance, block or evade deliberately, and avoid rushing into an enemy’s attack range.
Meet the cast
The protagonist, framed for the Sultan’s murder and forced to flee while seeking the truth behind his altered identity.
The Prince’s beloved, whose safety and recognition are central to the story.
The Prince’s enemy, whose schemes contribute to the Prince’s exile and danger.
A supernatural double connected to the Prince’s past and the game’s central mystery.
Before you begin
Study traps before crossing them; a fast approach is often less safe than a measured one.
Use repeated attempts to memorize routes and enemy timing.
Keep the Prince positioned near solid ground before making difficult jumps.
Prince of Persia 2: The Shadow and the Flame is a cinematic action-platform adventure developed by Broderbund Software and adapted for the Super Nintendo Entertainment System. The player controls the Prince as he travels through palaces, wilderness, caverns, and ancient ruins while trying to recover his identity and reunite with the Princess. Its play style combines careful platforming, sword fighting, trap avoidance, and exploration under a strict time pressure. The game expanded the original’s visual scope with more varied environments and a larger story. Reception generally recognized its atmosphere, animation, and ambitious adventure design, although its demanding precision and occasional control frustrations divided players.
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