The Boy
The unnamed teenage protagonist from modern America. He is transported to Evermore with his dog and searches for a way back home.
Documented for this version
Directional Pad | Move the boy and navigate menus. |
|---|---|
Start | Pause the game and open the pause screen. |
How it plays
The game uses a top-down perspective. The boy and his dog explore four major regions, fight enemies in real time, collect equipment, and solve environmental puzzles while pursuing a way home.
The boy uses melee and ranged weapons, while the dog can change form and attack according to the current region. Alchemy recipes provide offensive, defensive, and utility effects. Progression comes from new weapons, armor, alchemy ingredients, dog forms, and story events.
Plan your run
Explore side paths before leaving each region, since ingredients, equipment, and optional supplies are easy to miss.
Save alchemy ingredients for bosses and difficult encounters. Upgrade the dog’s form when the story permits, and keep both melee and ranged weapons trained so that enemies with different attack ranges are manageable.
Meet the cast
The unnamed teenage protagonist from modern America. He is transported to Evermore with his dog and searches for a way back home.
The boy’s loyal companion. Its appearance and combat abilities change in each major region of Evermore.
A mysterious inventor whose experiments are closely tied to Evermore’s history and the protagonists’ predicament.
Before you begin
Maintain several alchemy recipes instead of spending every ingredient immediately.
Use the dog to attack from a safer distance when its current form has a useful special attack.
Check new areas carefully for hidden paths and containers.
Secret of Evermore is a single-player action role-playing game developed by Square USA and published by Square for the Super Nintendo Entertainment System. The story follows a modern American boy and his dog, who are transported into the strange world of Evermore. Its four regions parody familiar genres and eras, from prehistoric wilderness to a mechanized future. Real-time combat, exploration, alchemy, and equipment management form the core play loop. The game is notable for its original setting, humorous writing, and unusual alchemy system rather than for belonging to Square’s established Japanese RPG franchises. Reception was generally positive, although some critics found the progression and combat less polished than comparable Square releases.
Catalog entry maintained by EmuGamers Editorial Team
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