Documented for this version
Which controls does this version use?
Actions
Keyboard | Use the directional pad to move the worker, A or the active action button to confirm menu choices, B to cancel, and Start or Select for level, restart, undo if available, and pause screens. Verify the loaded game-gear build instructions when the public sources do not provide a complete control table. |
|---|
Control notes
The loaded game-gear mapping takes priority over generic labels.
How it plays
How does Soukoban (Japan) play?
Push crates one at a time through grid-based rooms, reach the goal squares, and solve a sequence of increasingly constrained layouts. Because crates cannot be pulled, each move changes the remaining solution space.
Plan your run
What is the best way to play Soukoban (Japan)?
Plan from the goal backwards, keep corners and narrow corridors clear until their boxes are ready, and avoid pushing a crate against a wall unless that wall is part of its target route. Restart as soon as a box becomes permanently trapped.





Community discussion
What are players saying? 0