Stan Marsh
A playable South Park character and one of the series' central boys.
Documented for this version
Control Stick | Steer the vehicle |
|---|---|
A | Accelerate |
B | Brake or reverse |
Z | Use the selected item |
How it plays
Races are viewed from a third-person perspective behind the selected character's vehicle. The objective varies between reaching the finish first, completing a task, collecting items, or surviving disruptive course conditions, depending on the event.
Players steer, accelerate, brake, and deploy collected items against rivals. Courses draw on South Park locations and contain hazards, shortcuts, and obstacles. Progression comes from completing events and cups, which can open additional characters, tracks, or challenges.
Plan your run
Learn each course's turns before relying on item attacks. Save useful pickups for narrow sections or the final stretch rather than using them immediately.
Brake before sharp corners, avoid hazards even when taking a shortcut, and prioritize the event objective: some challenges reward collection or survival rather than simply finishing first.
Meet the cast
A playable South Park character and one of the series' central boys.
A playable character from South Park.
A playable character known for his aggressive personality and comic behavior.
A playable South Park character recognizable by his orange parka and muffled speech.
Before you begin
Practice unfamiliar courses in single races before attempting championship events.
Use items where opponents have limited room to evade.
Watch the road ahead; hazards can be more important than top speed.
South Park Rally is an arcade-style kart racing game developed by Tantalus Media and published by Acclaim Entertainment for the Nintendo 64 in 2000. It adapts the animated series into a collection of short, chaotic races and challenge events set around South Park. Players choose familiar characters, drive improvised vehicles, and use pickups to disrupt opponents while completing course objectives. The game emphasizes accessible controls, exaggerated hazards, and cartoon humor rather than realistic driving. Its reception was generally mixed, with reviewers recognizing the licensed presentation and variety of characters but criticizing uneven handling, repetitive events, and technical limitations. It remains mainly of interest to South Park fans and Nintendo 64 collectors.
Catalog entry maintained by EmuGamers Editorial Team
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