Spider-Man / Peter Parker
The playable hero, using agility, spider-sense, web attacks, and acrobatic combat to investigate the conspiracy.
Documented for this version
Analog Stick | Move Spider-Man |
|---|---|
A | Jump |
B | Use a web attack |
Z | Crouch or perform context-sensitive movement |
C Buttons | Adjust the camera or use context-sensitive abilities |
The Nintendo 64 manual and in-game control configuration may distinguish individual C-button functions by situation.
Some actions are context-sensitive and depend on the current mission.
How it plays
The game is played from a third-person perspective. Spider-Man moves through linear stages, defeats enemies, rescues civilians, gathers clues, and reaches scripted objectives. Web attacks, punches, kicks, jumps, wall movement, and web-swinging let him navigate spaces and manage encounters.
The campaign is divided into missions with changing goals, including combat, pursuit, stealth-like movement, and boss fights. Collectibles and challenge objectives encourage replay, while the training area helps demonstrate movement and web techniques.
Plan your run
Use web attacks to control groups before committing to melee combat. Keep moving during boss encounters and learn each arena's safe routes.
Search side areas for comic-book pages and other collectibles. Save web fluid for traversal or emergencies, and use spider-sense warnings to avoid attacks that are difficult to see.
Meet the cast
The playable hero, using agility, spider-sense, web attacks, and acrobatic combat to investigate the conspiracy.
A powerful antagonist whose pursuit of Spider-Man becomes central to the story.
A scientist and supervillain who uses mechanical tentacles in combat.
A dangerous symbiote villain and one of the campaign's major threats.
A villain who uses illusions and theatrical technology.
A heavily armed enemy with a mechanical tail.
A super-strong villain encountered during the campaign.
An aerial villain who attacks with flight and diving strikes.
Before you begin
Web attacks are useful for interrupting enemies and creating distance.
Explore beyond the direct route to find collectibles and extra objectives.
Practice web-swinging and wall movement in training before difficult traversal sections.
Spider-Man is a 2000 action-adventure game developed by Neversoft and published by Activision for the Nintendo 64. It combines third-person platforming, melee combat, web-based attacks, exploration, and cinematic set pieces. The story follows Peter Parker after a mysterious impostor appears to be Spider-Man, drawing him into a conspiracy involving several supervillains. Levels range from city streets and warehouses to laboratories and rooftops, with optional collectibles rewarding exploration. The game was well received for its responsive controls, comic-book presentation, energetic voice work, and unusually strong use of Spider-Man's abilities. Its N64 version is more technically constrained than the PlayStation release, but it retains the same core campaign and design.
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