Spider-Man
Peter Parker, the agile hero who uses punches, kicks, web attacks, and acrobatic movement.
Documented for this version
D-pad | Move Moves the current character and selects directional movement. |
|---|---|
Y | Attack Performs the standard close-range attack. |
B | Jump Jumps and supports acrobatic movement. |
A | Web or symbiote attack Uses the character's special ranged or symbiote-based attack. |
L | Switch character Switches between Spider-Man and Venom when the game permits it. |
Button functions can vary between the SNES and other versions.
Ally assists are selected through the on-screen game interface rather than an undocumented emulator binding.
How it plays
The game uses a side-view perspective and presents a linear sequence of scrolling stages. Spider-Man and Venom must defeat successive groups of enemies, avoid hazards, and survive boss encounters tied to the Maximum Carnage storyline.
Spider-Man is more agile and uses web-based attacks, while Venom is stronger and relies on heavier physical strikes. Players can call selected allied heroes for limited attacks, collect health and other items, and continue through a password-based progression system.
Plan your run
Learn enemy timing instead of rushing into large groups. Spider-Man can control space with web attacks and mobility, while Venom is most effective when enemies are close enough for his stronger strikes. Keep moving near projectile enemies and avoid standing directly beneath airborne attackers.
Save useful ally assists for crowded encounters or bosses rather than spending them on isolated opponents. Break or inspect objects when possible for recovery items, memorize password progress, and use the character switch strategically when one hero is better suited to the current enemy group.
Meet the cast
Peter Parker, the agile hero who uses punches, kicks, web attacks, and acrobatic movement.
Eddie Brock and the symbiote, a powerful antihero with stronger close-range attacks.
Cletus Kasady bonded with the Carnage symbiote and the principal antagonist.
A dangerous symbiote ally of Carnage who appears as a major enemy.
A heroic ally who can assist Spider-Man and Venom during the campaign.
An allied hero who can be summoned for a limited attack.
A supporting hero who provides an assist attack.
Before you begin
Use Spider-Man for mobility and Venom for close-range damage.
Reserve ally attacks for dense groups and boss fights.
Expect repeated enemy waves and learn their entry patterns.
Spider-Man & Venom: Maximum Carnage is a side-scrolling beat 'em up developed by Software Creations and published by Acclaim Entertainment for the Super Nintendo Entertainment System. It adapts the 1993 Marvel Comics storyline in which the serial killer Cletus Kasady, bonded with the Carnage symbiote, leads a violent escape and citywide rampage. Players alternate between Spider-Man and Venom while fighting through urban streets, interiors, and other comic-book locations. The game was recognized for its faithful use of Marvel characters, colorful presentation, and aggressive action, although contemporary criticism also noted its repetitive combat and considerable difficulty.
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