Strider Hiryu
The elite ninja protagonist. He uses the Cypher and advanced acrobatic techniques to infiltrate enemy installations.
Documented for this version
D-pad | Move Strider and select directions during climbing. |
|---|---|
I | Slash with the Cypher. |
II | Jump. |
How it plays
The game uses a side view and sends Strider through industrial facilities, forests, airships, and other hostile locations. The objective is to reach the end of each area, defeat stage bosses, and ultimately confront Meio.
Strider can run, jump, slash with his Cypher, climb or cling to surfaces, and use enhanced abilities gained during the adventure. Enemies, traps, vertical routes, and boss encounters provide the main challenges. Progression is stage-based, with exploration and combat combining into a fast arcade-style campaign.
Plan your run
Keep moving and use the Cypher before enemies can surround Strider. Vertical routes and wall movement are often safer than fighting every opponent directly.
Learn boss attack patterns, preserve health before major encounters, and use upgraded abilities to reach previously inaccessible routes. The game rewards quick reactions, but reckless jumps are a common source of damage.
Meet the cast
The elite ninja protagonist. He uses the Cypher and advanced acrobatic techniques to infiltrate enemy installations.
The principal antagonist, whose plan creates the worldwide crisis that Strider must stop.
A recurring enemy and one of the dangerous combatants encountered during Strider’s mission.
Before you begin
Use wall movement to avoid crowded ground encounters.
Attack enemies from a position that leaves room to retreat.
Explore upward and downward paths instead of following only the obvious route.
Strider Hiryuu is a side-scrolling action platformer developed by Capcom and adapted for the PC Engine CD-ROM² by NEC Avenue. It follows Strider Hiryu, a futuristic ninja sent to stop the mysterious Grandmaster Meio and prevent a global catastrophe. The game emphasizes fast movement, sword combat, wall climbing, and exploration across large interconnected stages rather than simple left-to-right progression. This version is a distinct home conversion of the 1989 arcade game, with CD-ROM presentation and some structural differences from the original. Its responsive movement and stylish setting were widely regarded as strengths, while the conversion’s pacing, audiovisual changes, and technical limitations received more mixed attention.
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