Mario
Balanced driver and the series mascot.
Documented for this version
D-pad | Steer |
|---|---|
A | Accelerate |
B | Brake or reverse |
Y | Use an item |
L | Hop or drift left |
R | Hop or drift right |
X | Look behind |
Start | Pause |
How it plays
Races are viewed from behind the kart, with the track displayed through a rotating Mode 7 perspective. The main objective is to finish ahead of the other drivers, collect item boxes, and use weapons or defensive items at useful moments.
Grand Prix contains themed cups with several tracks and selectable engine classes. Time Trial focuses on solo lap improvement, VS supports competitive racing, and Battle Mode uses arenas where players attack one another. Drifting, corner control, shortcuts, and speed management are central to progression and success.
Plan your run
Learn each track's corners before relying on items. Begin a drift early, release it at the right angle, and use hops to maintain control through tight turns.
Keep defensive items when possible, especially in first place. Feather can open shortcuts or avoid hazards, while coins increase speed and mushrooms are most valuable on long straight sections or known shortcuts.
Meet the cast
Balanced driver and the series mascot.
Balanced driver and Mario's brother.
Light driver with strong acceleration.
Light driver with quick acceleration and handling.
Light driver with responsive handling.
Light driver suited to acceleration and maneuverability.
Heavy driver with higher top speed and slower acceleration.
Heavy driver with strong speed and powerful collisions.
Before you begin
Practice drifting and track shortcuts in Time Trial before entering higher engine classes.
Super Mario Kart is a kart-racing game developed by Nintendo EAD and released for the Super Nintendo Entertainment System in 1992. It combines traditional circuit racing with item attacks, drifting, and characters from the Mario universe. Players compete across themed tracks in Grand Prix, Time Trial, VS, and Battle modes, with performance depending on both driving skill and tactical item use. Its Mode 7 presentation created a convincing pseudo-3D track effect on SNES hardware, while the bright courses and aggressive multiplayer rules gave the game a distinctive identity. It was widely praised for its handling, variety, and two-player competition, and it established the design foundation for the long-running Mario Kart series.
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