Documented for this version

Which controls does this version use?

Actions

Super Smash Bros. action controls
Control Stick
Move and aim attacks
A
Perform normal attacks
B
Use the character's special move
Control Stick Up
Jump
Z
Shield
L
Shield
R
Shield

Control notes

  • The Nintendo 64 controller's C buttons also provide jump inputs.

  • Button functions can vary slightly with control configuration.

How it plays

How does Super Smash Bros. play?

Players choose a character and fight on platform-filled stages. A character's damage percentage rises when attacks connect; higher damage makes the character easier to launch. Victory usually comes from knocking opponents off the screen, while stock and timed rules determine the match format.

Single-player play includes a structured 1P mode with battles, bonus challenges, and a final encounter. Versus mode supports up to four players, with selectable stock, time, team, and item settings. Characters have normal attacks, special moves, shields, grabs, jumps, and recovery options, while items can change the pace of a match.

Plan your run

What is the best way to play Super Smash Bros.?

Stay near the center of the stage when possible, because recovering from the edge becomes harder as damage increases. Learn each character's recovery move and avoid wasting jumps before returning to the platform.

Use shields and grabs to punish predictable attacks. Items are useful, but opponents can also turn them against you. In multiplayer, watch the whole stage rather than focusing only on one rival, and use high-damage attacks to create launch opportunities.

Meet the cast

Who are the key characters?

1

Mario

Balanced plumber who uses fireballs, jumping attacks, and reliable close-range moves.

2

Luigi

Mario's unlockable brother, with a different jump and a powerful, unpredictable Super Jump Punch.

3

Donkey Kong

Heavy fighter with strong attacks, high launching power, and slower movement.

4

Link

Hero of Hyrule who combines a sword with a boomerang, bombs, and a bow.

5

Samus

Armored bounty hunter who controls space with projectiles and a charged beam.

6

Yoshi

Dinosaur fighter with unusual jumps, egg attacks, and a distinctive shield.

7

Kirby

Light fighter who can copy an opponent's neutral special move.

8

Fox

Fast space pilot with a blaster, reflector, and strong aerial mobility.

9

Pikachu

Quick Pokémon fighter with electric attacks and excellent recovery.

10

Captain Falcon

Fast unlockable racer with powerful close-range attacks and the Falcon Punch.

11

Ness

Unlockable psychic fighter using PK Fire, PK Thunder, and strong throws.

12

Jigglypuff

Unlockable Pokémon with multiple jumps and the sleep-inducing Rest attack.

Documented inputs

What cheats and unlocks are documented?

Documented unlock

Clear 1P mode with the eight starting characters to unlock Luigi and the Mushroom Kingdom stage.

Documented unlock

Clear 1P mode on Normal difficulty with three stock, without continuing, to unlock Ness.

Documented unlock

Clear 1P mode in under 20 minutes to unlock Captain Falcon.

Documented unlock

Clear 1P mode on any difficulty to unlock Jigglypuff.

Before you begin

What should you know before playing?

  1. 1

    Use the Control Stick to influence recovery direction after being launched.

  2. 2

    Higher damage is not itself a loss; the important danger is being knocked beyond the blast line.

  3. 3

    In team battles, avoid striking allies and use items when opponents are grouped together.

Editorial context

What do players highlight?

A highly accessible four-player fighter whose simple controls conceal considerable spacing and recovery depth.

Its small roster and limited modes feel modest today, but the original crossover concept remains distinctive.

Community discussion

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