Lamont Cranston / The Shadow
The protagonist and a supernatural crime fighter who uses combat skills and mental powers against criminal forces.
How it plays
The game uses a side-scrolling perspective. Players guide The Shadow through urban stages, fighting criminal enemies, avoiding hazards, and reaching the end of each level.
Cranston can attack at close range and use his supernatural abilities to conceal himself or confuse opponents. Progression follows a linear sequence of stages, with environmental obstacles and stronger enemies providing the main increase in difficulty.
Plan your run
Learn enemy attack patterns before moving forward, especially in narrow sections where several opponents can surround The Shadow.
Use supernatural abilities to create openings rather than rushing into groups. Search each section carefully for a safe route, and conserve health by avoiding unnecessary contact with hazards and enemies.
Meet the cast
The protagonist and a supernatural crime fighter who uses combat skills and mental powers against criminal forces.
Cranston's ally and a central supporting character from The Shadow story.
The principal villain of the film-based story and The Shadow's major adversary.
Before you begin
Use the side-scrolling view to anticipate enemies before entering tight spaces.
Treat The Shadow's special abilities as defensive tools when surrounded.
The Shadow is a 1994 SNES action game based on the film of the same name. Developed by Ocean Software and published by Sony Imagesoft, it places players in the role of Lamont Cranston, a crime fighter who can cloud enemies' minds and move unseen. The game combines side-scrolling exploration with direct combat and platforming. Its reception was mixed, with the licensed presentation and unusual supernatural premise standing out more positively than the straightforward gameplay and technical limitations typical of many film tie-ins.
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