Cyclops
An X-Man who attacks with his signature optic blasts.
Documented for this version
D-pad | Move the selected X-Man. |
|---|---|
A | Jump. |
B | Attack. The attack varies by character. |
Start | Pause the game. |
Controls are for the NES version.
Player 2 uses the second controller in cooperative play.
How it plays
The game uses a side-view action perspective. Players move through linear stages, defeat waves of enemies, avoid environmental hazards, and reach the end of each area. A second player can join in cooperative play, with each player selecting an available X-Man.
The six heroes differ mainly through their attack behavior: some fire projectiles, while others rely on short-range attacks or distinctive powers. Progression is stage-based rather than experience-based; completing a level advances the scenario, but there is no conventional inventory, character leveling, or equipment system.
Plan your run
Learn the timing of each character’s attack before committing to a stage. Ranged attacks are generally safer against ordinary enemies, while close-range characters require deliberate spacing.
Move cautiously around pits and hazards, and avoid rushing into groups of enemies. In two-player mode, keep the characters close enough to support one another without allowing both players to be trapped by the same obstacle.
Meet the cast
An X-Man who attacks with his signature optic blasts.
A close-range fighter who uses his claws.
A mutant who uses weather-based attacks.
A powerful armored fighter focused on physical attacks.
A nimble teleporter who relies on agile movement and attacks.
A mutant who uses ice-based attacks.
Before you begin
Use safer ranged attacks whenever the selected character has them.
Watch enemy movement before jumping across hazardous sections.
Choose the character whose attack best suits the stage’s enemy spacing.
Editorial context
The licensed roster is appealing, but the controls and collision behavior make the game difficult to recommend without strong nostalgia.
The Uncanny X-Men is a 1989 NES action platformer developed by Rare and published by LJN. It lets one or two players control members of Marvel’s mutant superhero team across compact stages filled with enemies, hazards, and simple objectives. The playable roster includes Cyclops, Wolverine, Storm, Colossus, Nightcrawler, and Iceman, each represented by a different attack style. The game is structured around direct movement, jumping, shooting, and close-range combat rather than exploration or role-playing systems. Its colorful presentation and licensed characters were recognizable, but the game received a poor historical reputation for stiff controls, repetitive play, awkward collision detection, and uneven difficulty. It is now mainly discussed as an obscure and technically limited NES adaptation of the X-Men license.
Catalog entry maintained by EmuGamers Editorial Team
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