Ding Chavez
A senior Rainbow operative and a recurring protagonist in the Tom Clancy's Rainbow Six setting.
Documented for this version
Control Stick | Move and look |
|---|---|
A | Fire the equipped weapon |
B | Change weapon or equipment |
Z | Crouch |
C Buttons | Adjust movement or view functions |
Button functions can vary with the selected control configuration.
The game uses Nintendo 64 controller inputs rather than keyboard controls.
How it plays
The game uses a first-person perspective. Missions are selected from a campaign and normally require objectives such as rescuing hostages, defusing bombs, gathering intelligence, or eliminating hostile forces.
Before deployment, players can choose operatives, equipment, and routes. In the field, they move through indoor and outdoor environments, use weapons and limited ammunition, and rely on stealth and positioning. A mission is failed if critical objectives are missed or the operative is killed.
Plan your run
Plan the route before starting and assign suitable equipment to each operative. Reconnaissance and controlled movement are safer than rushing into rooms.
Meet the cast
A senior Rainbow operative and a recurring protagonist in the Tom Clancy's Rainbow Six setting.
Rainbow's commanding officer, responsible for directing the team's counter-terrorist operations.
Before you begin
Study the mission objectives before moving.
Use short, controlled bursts and reload in safe positions.
Save powerful weapons and ammunition for defended rooms.
Tom Clancy's Rainbow Six is a tactical first-person shooter for Nintendo 64, adapted from Red Storm Entertainment's original computer game. The Nintendo 64 version was developed by Saffire and published by Red Storm Entertainment in 1999. Players command Rainbow, an international counter-terrorist team, through missions involving hostage rescue, bomb disposal, reconnaissance, and assaults on fortified locations. Its defining feature is the contrast between careful pre-mission planning and tense, unforgiving real-time combat. The game received attention for bringing a methodical, team-oriented shooter to a console, although its difficult controls, demanding missions, and dated presentation divided reviewers. It is best suited to players who prefer deliberate tactics over arcade-style running and shooting.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0