Cyclops
An X-Man who attacks with his optic blast.
Documented for this version
Arrow LeftArrow Right | Move left or right |
|---|---|
Arrow Up | Move upward or climb where supported |
Arrow Down | Move downward or crouch where supported |
A | Jump |
B | Attack |
Start | Pause the game |
How it plays
The game uses side-view action stages in which the selected X-Men move through dangerous environments, defeat enemies, and reach the end of each mission. Players can choose different mutants before starting, and two-player mode allows two characters to act together.
Movement, jumping, and each character’s special attack form the basic play loop. Progress depends on surviving enemy encounters and learning stage hazards; the game provides limited feedback and does not offer a deep upgrade system.
Plan your run
Learn enemy patterns before advancing, especially in narrow areas where collisions are difficult to avoid.
Choose a character whose attack is comfortable for the stage, and use cooperative play to divide enemy attention when possible. Avoid rushing into unfamiliar screens, since the game’s controls can make recovery difficult.
Meet the cast
An X-Man who attacks with his optic blast.
A close-range fighter equipped with retractable claws.
A mutant who uses weather-based attacks.
A powerful armored mutant suited to direct combat.
A teleporting mutant with agile movement.
A mutant who attacks with ice-based powers.
Before you begin
Use the character selection screen to test which attack range best suits your play style.
In two-player mode, coordinate movement rather than entering hazards at the same time.
The Uncanny X-Men is a 1989 NES action game published by LJN and based on Marvel Comics’ mutant superhero team. Players select from six X-Men, including Cyclops, Wolverine, Storm, Colossus, Nightcrawler, and Iceman, then battle through hazardous stages filled with enemies and obstacles. The game supports solo play and cooperative two-player play, with each hero offering a different attack or movement style. Its presentation follows the era’s licensed action format, but contemporary and retrospective reception has generally been unfavorable because of stiff controls, uneven difficulty, and limited polish. It remains notable as one of the earliest console games centered on the X-Men rather than a single hero.
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