Wiz
A wizard transformed into a bouncing ball. The player guides Wiz through the color-drained stages and uses his shots against enemies.
Documented for this version
Joystick Up | Move upward |
|---|---|
Joystick Down | Move downward |
Joystick Left | Move left |
Joystick Right | Move right |
Joystick Fire | Fire Wiz’s weapon |
Uses a connected Commodore 64 joystick.
The exact movement behavior changes with Wiz’s form and the stage environment.
How it plays
Each stage is a horizontally scrolling landscape viewed from the side. Wiz moves through open sections, fires at enemies, and gathers droplets associated with different colors. Delivering the required colors restores the scenery and advances the stage objective.
The game supports single-player and two-player play. Nifta can assist with color collection, while the player must manage movement, attacks, hazards, and the changing color requirements. Progress depends on completing the restoration task rather than simply reaching the far right of a level.
Plan your run
Prioritize the droplets needed for the current color objective instead of collecting everything indiscriminately. Learn the layout of each scrolling section so that dangerous enemies and narrow routes can be approached with room to maneuver.
Use shooting to create safe space, but keep moving while gathering colors. In two-player play, coordinate Wiz’s movement with Nifta’s collection role rather than splitting attention across unrelated areas.
Meet the cast
A wizard transformed into a bouncing ball. The player guides Wiz through the color-drained stages and uses his shots against enemies.
Wiz’s cat companion, who can participate in color collection and two-player play.
Before you begin
Watch the current color requirement and collect the matching droplets first.
Keep moving through open space instead of hovering near enemy formations.
Use the scrolling landscape to identify safe routes before committing to a color run.
Wizball is a side-scrolling action game developed by Sensible Software and published by Ocean Software for the Commodore 64 in 1987. The player controls Wiz, a wizard transformed into a bouncing ball, across surreal landscapes drained of their color. The central task is to collect colored droplets and restore each stage while surviving hostile creatures and projectiles. Its play style combines free movement, shooting, color matching, and exploration rather than following a strictly linear run. Wizball became one of the C64’s best-regarded original games, earning praise for its distinctive presentation, responsive controls, unusual objective, and lively soundtrack. A cat companion, Nifta, adds another layer to play, particularly in two-player sessions.
Catalog entry maintained by EmuGamers Editorial Team
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