Link
The player-controlled hero who explores Hyrule, obtains equipment, and battles the forces threatening both worlds.
Documented for this version
D-pad | Move Link |
|---|---|
B | Use the sword |
A | Lift or throw objects; perform a dash when the Pegasus Boots are equipped |
Y | Use the currently selected item |
X | Open the map |
L | Use the assigned left shoulder function where applicable |
R | Use the assigned right shoulder function where applicable |
Start | Open the inventory/status screen |
Button functions can vary slightly by game context.
The game is designed for a standard SNES controller.
How it plays
The game uses an overhead perspective. Link explores Hyrule and the Dark World, searches for dungeons, solves room-based puzzles, fights enemies, and collects equipment needed to reach new areas.
Progression centers on dungeon exploration. Boss victories provide important items or story rewards, while heart containers, bottles, magic upgrades, and weapons improve Link's survivability and options. The map supports free exploration, but several locations require specific tools or events.
The main adventure is single-player and has no separate multiplayer or competitive mode.
Plan your run
Explore beyond the obvious path, because bottles, heart pieces, fairies, and optional equipment can greatly improve later dungeon runs.
Use dungeon maps and compasses to check unexplored rooms, and test suspicious walls with bombs. Keep a ranged weapon or magic option available for enemies that are dangerous at close range.
Meet the cast
The player-controlled hero who explores Hyrule, obtains equipment, and battles the forces threatening both worlds.
A princess connected to the Seven Maidens whose warning draws Link into the central conflict.
The principal antagonist whose power and plans are tied to the Dark World.
A wizard who manipulates Hyrule's royal court and serves as the main villain during the early portion of the adventure.
Before you begin
Talk to villagers and inspect unusual terrain; many upgrades are hidden outside the main objectives.
Carry fairies or potions before major dungeons.
The Magic Mirror and portals make movement between the two worlds much easier.
The Legend of Zelda: A Link to the Past is an action-adventure game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System. It follows Link as he attempts to rescue Princess Zelda, defeat the wizard Agahnim, and prevent Ganon from exploiting the Dark World. The game combines overhead exploration, puzzle-filled dungeons, sword combat, item-based progression, and a large interconnected map. Its dual-world structure lets actions in one realm affect the other, creating environmental puzzles and alternate routes. The game was widely praised for its controls, atmosphere, dungeon design, soundtrack, and sense of discovery. It became one of the most influential entries in the series and a defining action-adventure title of the 16-bit era.
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