Skater
The unnamed playable skateboarder who explores the park and competes in all events.
Documented for this version
Joystick | Move and steer the skateboarder |
|---|---|
Jump button | Jump |
Spin button | Perform a spin |
Arcade control-panel labels can vary by cabinet and documentation.
How it plays
The player views the action from an isometric perspective and steers a skateboarder around an open neighborhood. The main objective is to locate event entrances, complete their courses, and collect medals while the timer steadily decreases.
Events test different skills, such as lining up jumps, navigating ramps, descending courses, and weaving through slalom markers. The player can skate, turn, jump, and perform spins, while avoiding hazards and other riders. Completing events advances the player toward tougher areas; returning to the starting point before time expires is essential.
Plan your run
Learn the neighborhood layout so event entrances can be reached with minimal wasted time. Use broad, controlled turns while traveling and reserve risky spins or jumps for places where they are required.
Prioritize events that can be completed reliably, collect time-related bonuses when available, and watch the countdown rather than chasing every optional target. Practice each event’s approach so the final return trip does not become a time-limit failure.
Meet the cast
The unnamed playable skateboarder who explores the park and competes in all events.
Before you begin
Memorize the routes between the starting area and each event entrance.
Favor safe landings over flashy tricks when the timer is low.
Start the return trip early enough to avoid being caught outside the neighborhood.
720° is an arcade skateboarding sports game developed and published by Atari Games in 1986. The player controls a skateboarder exploring a neighborhood, entering timed events, and trying to earn medals before the countdown expires. Its play style combines free-roaming movement with short, skill-based competitions, including ramps, downhill courses, jumps, and slalom sections. The game is remembered for its distinctive isometric presentation, responsive joystick control, and escalating time pressure. Successful events improve the player’s standing and open more demanding challenges, while failure to return before time runs out brings an abrupt end. 720° received a positive historical reputation as an inventive and influential arcade sports title, particularly for translating skateboarding into a fast, readable action format.
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