A.B. Cop
The player character, a futuristic police officer riding a flying patrol bike to hunt down criminals.
How it plays
The player drives a futuristic police car through 3D-style courses viewed from behind the vehicle. Each stage requires fast steering, maintaining speed, avoiding traffic and obstacles, and catching the target vehicle before time runs out.
Courses are divided into successive routes with changing scenery and increasing pressure. Success depends on keeping momentum while managing corners, road hazards, and the pursuit objective. The arcade format focuses on repeated attempts, quick reactions, and reaching later stages rather than vehicle customization or a deep campaign.
Plan your run
Stay centered when approaching dense traffic, then make controlled steering corrections rather than large last-second movements. Preserve speed through corners and prioritize the target vehicle whenever the route becomes crowded.
Learn the timing of each course through repeated runs. A clean opening section is especially valuable because early collisions reduce the time available for the pursuit.
Meet the cast
The player character, a futuristic police officer riding a flying patrol bike to hunt down criminals.
Before you begin
Avoid unnecessary collisions; lost speed can make the target impossible to catch.
Use the first attempt on a course to learn its turns, traffic patterns, and hazards.
Keep your approach to the target controlled so that a final obstacle does not end the chase.
A.B. Cop is a futuristic arcade driving game developed and published by Sega in 1990. It places the player behind the controls of a high-speed police vehicle tasked with pursuing dangerous criminals through urban and highway environments. The game combines straightforward racing with action elements, emphasizing rapid overtaking, traffic avoidance, and direct pursuit rather than realistic simulation. Presented from a behind-the-vehicle perspective, A.B. Cop is designed for short, intense arcade sessions. Players advance through a sequence of timed courses while attempting to catch assigned targets and survive hazards on the road. Its bright futuristic presentation and forceful chase structure reflect Sega’s early-1990s arcade design, although it remained less widely known than the company’s Out Run and Virtua Racing games.
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