Kissy
The primary astronaut controlled by the first player. She explores the alien installation, fights hostile organisms, and rescues Paccets.
Documented for this version
8-way joystick | Move the astronaut The joystick supports movement in eight directions. |
|---|---|
Shot button | Fire the weapon Shots can be aimed in the available directions. |
Shield button | Raise the shield The shield is used defensively while held or activated, depending on cabinet configuration. |
Arcade control labels and button placement can vary by cabinet.
How it plays
The player moves through side-scrolling maze-like areas, firing in eight directions while searching for exits, enemies, capsules, and rescued Paccets. A shield can protect the character from attacks, but positioning and timing remain important because enemies approach from several directions.
Progression is based on clearing successive areas and improving the character’s firepower with collected power-ups. The arcade cabinet supports alternating or simultaneous two-player play, with each player controlling a separate astronaut.
Plan your run
Search each area methodically rather than rushing toward the first visible exit. Keep the shield available for crowded encounters, and use the eight firing directions to attack enemies approaching from above or below.
Collect power-ups when the route is safe, but do not let capsule rescues distract you from incoming enemies. In two-player games, divide exploration duties while avoiding overlapping fire and movement.
Meet the cast
The primary astronaut controlled by the first player. She explores the alien installation, fights hostile organisms, and rescues Paccets.
The second-player astronaut, depicted as Kissy’s partner in two-player play.
Small captive creatures found during exploration. Rescuing them contributes to the game’s objectives.
Before you begin
Use the shield when enemies converge from multiple directions.
Sweep platforms and side chambers for capsules and power-ups.
Preserve a clear escape route before entering crowded rooms.

Baraduke is a 1985 Namco arcade run-and-gun game set inside a hostile alien installation. The player controls a suited space marine who explores labyrinthine stages, destroys creatures, collects capsules, and rescues small Paccet beings. Its side-view presentation combines platform movement with eight-directional shooting and a defensive shield, creating a more methodical rhythm than many contemporary shooters. The game supports one or two players and emphasizes exploration as much as direct combat. Baraduke was not a major mainstream franchise, but it has retained a cult reputation among arcade historians for its unusual setting, distinctive enemy designs, and challenging search-oriented level structure.
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