Ray Poward
A balanced human combatant and one of the selectable Hard Corps members.
Documented for this version
D-pad | Move and aim Press directions to move; directional aiming supports multiple firing angles. |
|---|---|
A | Jump |
B | Fire Hold to keep firing. |
C | Dash Use the dash for quick movement and evasive maneuvers. |
How it plays
The game uses a side-scrolling perspective, with occasional changes in direction and set-piece presentation. The objective is to cross combat stages, destroy enemy formations, defeat large bosses, and survive hazards while preserving limited lives and continues.
Players move, jump, shoot in multiple directions, dash, and switch among collected weapons. The campaign branches after certain encounters, creating different stage routes and endings. Four playable characters provide different weapon systems and handling, and weapon upgrades are lost when the character dies.
Plan your run
Learn enemy entrances and boss attack patterns rather than relying on continuous firing alone. Keep moving, use the dash to cross dangerous gaps or evade attacks, and switch weapons when a situation favors spread, rapid fire, or explosive damage.
Branching routes are worth exploring because they change the stage order, encounters, and endings. Preserve lives by choosing safe positions during boss patterns, and remember that a death removes the currently equipped weapon power.
Meet the cast
A balanced human combatant and one of the selectable Hard Corps members.
A skilled female soldier with her own weapon configuration and combat style.
An armed wolf-like member of the team who uses powerful heavy weapons.
A small robot operative with distinctive movement and weapon abilities.
Documented inputs
Documented unlockBranching stage paths lead to different routes and endings.
Documented unlockMultiple endings are unlocked by completing the game through different route choices.
Before you begin
Use rapid directional movement and short jumps to avoid enemy fire.
Save the most useful weapon for bosses whenever the stage allows it.
Explore alternate choices to see the different routes and endings.
Contra: Hard Corps is a run-and-gun action game developed by Konami Computer Entertainment Tokyo and published by Konami for the Sega Genesis. It follows a four-member strike team investigating a disaster caused by a rogue military unit and a dangerous alien technology. The game is built around fast side-scrolling combat, precise jumping, constant weapon use, and branching story routes. Players can choose among four characters with different movement and weapon traits, while several decisions alter the sequence of stages and endings. Its demanding difficulty, aggressive boss encounters, varied set pieces, and distinctive soundtrack earned it a strong reputation as one of the Genesis library's most technically ambitious action games.
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