Donkey Kong
The powerful main Kong who leads the effort to recover the stolen banana hoard.
Documented for this version
Arrow LeftArrow Right | Move left or right |
|---|---|
Arrow Up | Climb ladders and enter certain doors or barrels |
Arrow Down | Crouch or descend ladders |
B | Jump |
Y | Run and perform a rolling attack |
A | Switch between available Kongs |
Start | Pause the game |
Controls use the standard SNES button labels.
Some actions depend on the current level object or Kong state.
How it plays
Players guide Donkey Kong or Diddy Kong through side-scrolling stages filled with platforms, enemies, pits, barrels, collectibles, and secret entrances. Donkey Kong is stronger, while Diddy Kong is faster and more agile; losing the active Kong brings the other into play if available.
The world map is divided into themed areas with regular stages, mine-cart and water levels, boss encounters, and bonus rooms. Letters spelling KONG, banana bunches, animal tokens, and hidden rooms reward exploration. Completing stages opens the route forward, while saved progress allows the adventure to be resumed later.
Plan your run
Learn when to use each Kong: Donkey Kong can defeat stronger enemies, while Diddy Kong is generally better for rapid movement and difficult jumps. Preserve both characters by avoiding unnecessary risks and using barrels carefully.
Explore beyond the obvious route. Collecting three matching animal tokens opens a bonus stage, and finding hidden rooms can provide extra lives, collectibles, and shortcuts. In mine-cart stages, prioritize rhythm and memorization over speed.
Meet the cast
The powerful main Kong who leads the effort to recover the stolen banana hoard.
Donkey Kong’s agile nephew and partner, valued for his speed and jumping ability.
An elderly Kong who offers commentary and reminders about the older Donkey Kong games.
Runs the save point and records the player’s progress.
Provides transport between previously reached areas through his barrel plane.
Leader of the Kremlings and the game’s final boss.
Before you begin
Use rolling attacks to clear groups of weak enemies, but do not roll blindly toward pits.
Check suspicious walls, alcoves, and barrel arrangements for bonus entrances.
Collecting 100 bananas grants an extra life; KONG letters also provide a life when completed.
Use the save point whenever it becomes available, especially after difficult world sections.
Editorial context
A landmark SNES platformer with responsive controls, memorable music, and unusually detailed visuals.
The later stages become demanding, but the difficulty generally rewards learning patterns and exploring carefully.
Donkey Kong Country is a side-scrolling platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System. It follows Donkey Kong and Diddy Kong as they recover their stolen banana hoard from the Kremlings, led by King K. Rool. The game combines precise jumping with running, rolling, barrel throwing, animal companions, and hidden bonus areas. Its pre-rendered visual style was technically striking for the SNES, while its varied stages and strong soundtrack received broad critical acclaim. The adventure supports solo play and a two-player mode in which players alternate or cooperate as the two Kongs.
Catalog entry maintained by EmuGamers Editorial Team
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