Hawk Manson
A powerful resistance fighter and one of the game's selectable protagonists.
How it plays
Fighting Force 64 uses a third-person perspective in 3D stages. The objective is to move through each area, defeat groups of enemies, avoid hazards, and reach the end-of-stage confrontation.
Players can punch, kick, grab opponents, pick up weapons, and use objects in the environment. The campaign supports solo play and two-player cooperative play. Progression is stage-based rather than character-level based, with advancement coming from clearing missions and overcoming stronger enemy encounters.
Plan your run
Use the environment whenever possible: bottles, pipes, crates, and other objects can extend your reach or help control groups of enemies.
Avoid rushing into crowds. Separate opponents, watch for attacks from off-screen, and save the strongest weapons for difficult encounters and boss fights. In cooperative play, coordinate attacks so both players do not become surrounded at the same time.
Meet the cast
A powerful resistance fighter and one of the game's selectable protagonists.
A fast, agile member of the resistance who can be selected by the player.
A resistance fighter and playable character with a balanced combat style.
A large, strong playable fighter known for heavy attacks.
The principal antagonist and leader of the organization opposing the heroes.
Before you begin
Break or search nearby objects before advancing; useful weapons are often placed around the arena.
Keep moving in large fights to reduce the chance of being surrounded.
In two-player mode, avoid attacking the same weak enemy while another opponent is left unchecked.
Fighting Force 64 is a 3D beat 'em up developed by Core Design for the Nintendo 64. It places one or two players in the role of a resistance fighter battling through urban environments controlled by the criminal organization led by Dr. Dex Zeng. The game combines direct hand-to-hand combat with throwable and breakable environmental objects, giving its brawling a more open feel than a traditional side-scrolling fighter. Players choose from four fighters with different strengths and work through a sequence of city-based stages. The Nintendo 64 version was received as a competent but technically uneven console adaptation, with its cooperative mode and large 3D arenas standing out more positively than its repetitive combat and camera issues.
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