Documented for this version

Which controls does this version use?

Actions

Ghouls'n Ghosts action controls
Joystick
Move Arthur and climb ladders

Use directional inputs to move through the stage.

1P Button 1
Attack

Throws the currently equipped weapon.

1P Button 2
Jump

Performs Arthur's jump.

Control notes

  • Arcade button labels can vary by cabinet; the documented functions are attack and jump.

  • Arthur can throw weapons while moving or jumping.

How it plays

How does Ghouls'n Ghosts play?

Arthur advances through horizontally scrolling stages filled with platforms, ladders, hazards, and enemies. The joystick controls movement and climbing, while the attack button throws the equipped weapon and the jump button performs a fixed jump. Arthur can carry one weapon at a time, including weapons with different speeds, ranges, or trajectories.

Taking damage removes Arthur's armor and leaves him in his undergarments; another hit costs a life. Stages end with boss battles, and completing the full journey leads to a second playthrough before the true ending can be obtained. Weapon selection and positioning are central to progression.

Plan your run

What is the best way to play Ghouls'n Ghosts?

Learn enemy spawn points and avoid rushing into unfamiliar screens. Use platforms and ladders to control the pace of encounters, and attack enemies before they reach Arthur's position.

Protect Arthur's armor whenever possible. Choose weapons for the stage rather than relying on one favorite, and remember that the second journey requires careful weapon management for the final progression.

Meet the cast

Who are the key characters?

1

Arthur

The knight controlled by the player. He fights through the demon-infested kingdom to rescue Princess Prin Prin.

2

Princess Prin Prin

The princess whom Arthur is trying to rescue.

3

Lucifer

The demonic ruler who serves as the final enemy.

Before you begin

What should you know before playing?

  1. 1

    Memorize enemy locations and recurring projectile patterns.

  2. 2

    Arthur's armor absorbs one hit; avoid unnecessary contact after losing it.

  3. 3

    Different weapons change the safest approach to each stage.

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