Ax Battler
A balanced swordsman who combines dependable physical attacks with earth-based magic.
Documented for this version
D-pad | Move |
|---|---|
A | Use magic Consumes the stored magic books. |
B | Attack |
C | Jump |
The standard controls listed are for the Mega Drive/Genesis version.
The game supports one-player and two-player cooperative play.
How it plays
The game uses a side-scrolling perspective across seven combat stages. Players move through each area, defeat waves of enemies, and face stronger encounters and bosses as the campaign progresses.
Ax Battler, Tyris Flare, and Gilius Thunderhead have different weapons, attack patterns, and magic strengths. Players can walk, jump, attack, and collect magic books dropped by small thieves. Magic is activated when enough books have been gathered, and the game supports one-player or cooperative two-player play.
Plan your run
Control the center of the screen and avoid being surrounded, especially when multiple enemies approach from opposite directions.
Save magic books for dense enemy groups or bosses. Use jumping attacks to create space, then return to grounded attacks when enemies are clustered.
In two-player mode, coordinate attacks instead of striking through the same target; one player can draw attention while the other uses magic or attacks from the side.
Meet the cast
A balanced swordsman who combines dependable physical attacks with earth-based magic.
A fast warrior whose weapon range and powerful fire magic emphasize offense.
A heavily armed dwarf with strong attacks and lightning-based magic.
Before you begin
Collect magic books even when the magic gauge is not full; unused books carry toward the next spell.
Use the edge of the screen carefully, since enemies can trap a character against it.
Gilius is slower but can be effective against crowds when his reach and damage are used deliberately.
Golden Axe II is a side-scrolling fantasy beat 'em up developed and published by Sega for the Mega Drive/Genesis. Players choose one of three returning warriors and fight through a land threatened by an evil force. The game focuses on close-range combat, crowd control, and limited-use magic rather than exploration or complex equipment systems. Its short campaign supports solo play and cooperative two-player action. Contemporary and later criticism generally regards it as a solid, attractive sequel with responsive combat, although it is often considered less influential than the original Golden Axe. Its colorful sprites, heavy attacks, and stage-based arcade structure remain its defining qualities.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0