Unnamed Commando
The player-controlled special forces soldier sent behind enemy lines to sabotage bases and break through defenses.
Documented for this version
Joystick | Move the commando left or right; use up and down on ladders. |
|---|---|
Attack Button | Use the equipped weapon. |
Jump Button | Jump. |
How it plays
The game uses a side-view perspective. The commando advances through horizontally scrolling stages, climbing ladders, crossing platforms, avoiding hazards, and defeating soldiers, dogs, tanks, helicopters, and other threats.
The main objective is to reach the end of each area and rescue prisoners while surviving a limited number of lives. The knife is always available, while machine guns, grenades, and other weapons can be collected for temporary use. Each stage ends with a tougher enemy sequence or guard encounter, and progress depends on learning enemy timing and safe routes.
Plan your run
Stay mobile and attack before enemies enter striking range. The knife is powerful at close distance, but its short reach makes positioning essential.
Save temporary weapons for dense enemy groups or difficult sections. Watch for enemies approaching from both sides, use ladders deliberately, and learn the timing of projectile attacks before attempting a fast advance.
Meet the cast
The player-controlled special forces soldier sent behind enemy lines to sabotage bases and break through defenses.
Before you begin
Keep moving rather than waiting beside a ladder or platform.
Use temporary weapons on crowded sections and armored enemies.
Memorize enemy entrances and projectile timing after each attempt.
Green Beret is a 1985 arcade action platformer developed and published by Konami. In some markets it was released under the title Rush'n Attack. The player controls an unnamed commando infiltrating enemy military installations to rescue prisoners and destroy hostile forces. Its defining feature is close-range combat: the commando begins with a knife and can collect temporary weapons from defeated enemies or containers. The game combines side-scrolling movement with fixed combat stages, demanding quick reactions rather than careful exploration. Its Cold War-inspired setting, aggressive pacing, and memorable weapon system made it a notable Konami arcade release. Reception was generally positive, although the difficulty and limited opportunities to recover from mistakes were challenging even by contemporary arcade standards.
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