Soldier A
One of the two selectable elite fighters, armed for heavy assault missions.
Documented for this version
Joystick | Move and aim Use the joystick to move and direct fire. |
|---|---|
A | Shoot Fires the equipped weapon. |
B | Jump Jumps over hazards and enemies. |
How it plays
The game uses a side-scrolling perspective. Players advance from left to right, defeat infantry, armored units, turrets, and bosses, and reach the end of each stage.
Players move, aim, fire, jump, and board usable vehicles. Weapon pickups and vehicle sections change the player's attack options, while limited lives and continues keep the arcade progression focused on surviving each encounter.
One or two players can play cooperatively. Stages are structured as linear combat zones with enemy ambushes, hazards, minibosses, and major boss battles.
Plan your run
Keep moving while firing so enemies have less time to surround you. Prioritize turrets, rocket troops, and other ranged threats before weaker infantry.
Use vehicles aggressively, but avoid treating them as invulnerable. Learn boss attack patterns, preserve lives for the final sections, and use continues only after identifying the hazards that caused the previous loss.
Meet the cast
One of the two selectable elite fighters, armed for heavy assault missions.
The second playable soldier, suited for cooperative fire support.
Before you begin
Stay near the center of the screen when possible so you have room to react.
Destroy explosive or heavily armed enemies before clearing ordinary soldiers.
In two-player games, avoid standing on the same side of the screen during large attacks.
Gunforce II is a 1994 arcade run-and-gun shooter developed and published by Irem. Players control an armed soldier battling through militarized bases, industrial areas, and other hostile environments while using firearms, explosives, and captured vehicles. The game is built for short, intense arcade sessions, with constant movement, large enemy groups, and frequent set-piece encounters. It supports one or two players and emphasizes direct action rather than exploration or complex inventory management. Gunforce II received attention for its detailed 2D presentation, destructive combat, and energetic pacing, and it is often regarded as a strong late-period Irem arcade action game. In Japan, it was released under the title Geo Storm.
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