Mega Man
The player-controlled robot hero who fights the Robot Masters and Dr. Wily.
Documented for this version
D-pad | Move left or right; press up or down at ladders. |
|---|---|
A | Jump. |
B | Fire the currently equipped weapon. Hold B to charge the Mega Buster when applicable. |
Start | Pause the game and access the weapon-selection screen. |
Controls are for the NES version.
Weapon selection uses the directional pad on the weapon-selection screen.
How it plays
The game uses a side-view perspective. Mega Man moves through eight selectable Robot Master stages, defeating enemies, avoiding hazards, collecting items, and reaching a boss room. Each stage has a distinct theme and obstacle pattern.
Mega Man can run, jump, climb ladders, fire the Mega Buster, and charge a stronger shot. Defeated bosses provide special weapons, and the stage order can be chosen to exploit weapon weaknesses. After the eight Robot Masters, a linear fortress sequence leads to the final battles.
Plan your run
Learn each stage's hazards before rushing forward, and use the Mega Buster's charged shot against sturdy enemies. Search for hidden routes and item pickups, but avoid unnecessary damage when a screen can be crossed safely.
Boss weaknesses make the Robot Master order important. After acquiring a weapon, test it against bosses and conserve weapon energy for effective openings. In the fortress, prioritize safe positioning over speed and use E Tanks only when a difficult section or boss is likely to end the attempt.
Meet the cast
The player-controlled robot hero who fights the Robot Masters and Dr. Wily.
Mega Man's creator and ally, who supports him with equipment and advice.
The recurring antagonist behind the game's final conflict.
A scientist introduced as the apparent creator of the new Robot Masters.
Dr. Cossack's daughter, whose situation is central to the story.
Documented inputs
Password systemThe game uses passwords to resume progress and continue from later stages.
Before you begin
Use the charged Mega Buster on armored enemies and bosses when weapon energy is limited.
Experiment with boss weapons to discover effective weaknesses.
Pause at safe locations to change weapons and review available energy.
Mega Man 4 is a side-scrolling action-platformer developed and published by Capcom for the Nintendo Entertainment System. Players control Mega Man, a blue robot hero defending the world from a new group of Robot Masters and the mysterious Dr. Cossack. The game combines precise jumping, ladder climbing, projectile combat, and boss battles in eight selectable stages. Defeated bosses grant weapons that exploit the weaknesses of other enemies. Its charged Mega Buster added a more deliberate combat option, while the polished controls and memorable stage design earned the game a strong reception and helped establish the formula used by later entries.
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