Announcer
The iconic commentator voice that delivers memorable catchphrases and amplifies the game's energetic arcade identity.
Documented for this version
Joystick | Move the controlled player |
|---|---|
Shoot | Shoot or attempt a dunk |
Pass | Pass the ball |
Turbo | Use turbo for faster movement and stronger actions Turbo is limited by a meter. |
Arcade cabinet button names can vary slightly by cabinet configuration.
Offensive and defensive functions depend on possession and the current play.
How it plays
Each match is viewed from a side-on perspective with a scrolling court. Two players on each team share control of offense and defense, while the objective is to finish ahead when time expires.
The joystick moves the selected player, while dedicated buttons handle passing, shooting, and turbo. Turbo enables faster movement and stronger actions but is limited by a meter. Successful scoring streaks can produce the “On Fire” state, improving a player's performance temporarily. The arcade version focuses on quick matches rather than a deep season or career structure.
Plan your run
Use turbo selectively rather than emptying the meter immediately. Save it for a fast break, a defensive recovery, or a contested dunk.
Keep both teammates involved: pass when the defense collapses, then attack the open lane. Protect the ball near the sideline and watch the clock, since late possessions are often more valuable than risky steals.
Meet the cast
The iconic commentator voice that delivers memorable catchphrases and amplifies the game's energetic arcade identity.
Before you begin
Use turbo to create separation before shooting or dunking.
A quick pass can beat a double-team more reliably than forcing a shot.
Learn each team's strongest dunk and shooting options through repeated play.
Editorial context
A highly accessible arcade basketball game whose exaggerated action and local multiplayer remain its defining strengths.
Its limited simulation depth is intentional, but players seeking realistic basketball may find the rules and physics too loose.
NBA Jam is a 1993 arcade basketball game developed and published by Midway. It presents licensed NBA teams in a deliberately exaggerated two-on-two format, replacing simulation with speed, spectacular dunks, and playful violations of normal basketball physics. Players select real professional athletes and compete in short matches built around scoring more points than the opposing team. Its accessible controls, digitized player likenesses, announcer commentary, and energetic presentation helped make it one of the most recognizable sports arcade games of the 1990s. The game was widely praised for its immediate multiplayer appeal and became the foundation of a long-running series.
Catalog entry maintained by EmuGamers Editorial Team
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